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Code Issues Packages Projects Releases Wiki Activity
openmw/docs/source/reference/modding
History
elsid 953a4c5550
Add a binary to generate navmesh from content files
Load content files based on the engine config files. Generate navmesh per cell
for all cells and store into SQLite database.
2021-12-11 00:21:56 +01:00
..
custom-models
Mention and link settings for dehardcoded models in index page of custom models section.
2021-04-19 21:21:53 +02:00
settings
Add a binary to generate navmesh from content files
2021-12-11 00:21:56 +01:00
texture-modding
Fix most of reStructuredText warnings
2021-11-04 23:21:58 +01:00
differences.rst
…
extended.rst
Update OpenMW Lua docs
2021-10-26 21:52:42 +02:00
font.rst
Update info about font-related settings
2020-12-22 14:34:09 +04:00
foreword.rst
…
index.rst
Initial page to document the Template. Mainly deals with how to install it....
2021-06-19 12:08:57 +00:00
mod-install.rst
Clarify the requirements of a data folder
2021-03-21 15:37:48 -05:00
openmw-game-template.rst
Initial page to document the Template. Mainly deals with how to install it....
2021-06-19 12:08:57 +00:00
paths.rst
Unbreak the formatting broken by !1208
2021-09-29 11:13:54 -05:00
sky-system.rst
Documentation on what the sky system in Morrowind / OpenMW is composed of
2021-04-30 23:01:11 +00:00
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