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openmw/files/shaders
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Nikolay Kasyanov db69342b5d [macOS] Move all configs & resources into app bundles
Fixes #3566 (https://bugs.openmw.org/issues/3566).
2016-11-23 22:32:54 +01:00
..
CMakeLists.txt
[macOS] Move all configs & resources into app bundles
2016-11-23 22:32:54 +01:00
lighting.glsl
Attenuate the light ambient in lighting.glsl (Fixes #3597)
2016-10-17 15:01:10 +02:00
objects_fragment.glsl
Fix shader compile error for objects without diffuse map
2016-08-09 01:04:02 +02:00
objects_vertex.glsl
Flip the parallax offset Y component based on tangent parity (Bug #3440)
2016-06-16 18:07:10 +02:00
parallax.glsl
Flip the parallax offset Y component based on tangent parity (Bug #3440)
2016-06-16 18:07:10 +02:00
terrain_fragment.glsl
Remove unused uniforms
2016-06-17 00:20:53 +02:00
terrain_vertex.glsl
Add terrain parallax mapping
2016-03-22 21:46:15 +01:00
water_fragment.glsl
Water: connect to settings window
2015-10-29 00:25:24 +01:00
water_nm.png
New water WIP
2015-10-29 00:25:23 +01:00
water_vertex.glsl
New water WIP
2015-10-29 00:25:23 +01:00
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