openmw/components
scrawl ac366f1603 Fix the rig bounds being updated twice per frame
Unlike what I expected, the osgUtil::UpdateVisitor is set to traverse all children (not only active children). The FrameSwitch was thus traversing both RigGeometries part of the double-buffering scheme, rather than only the one active in the current frame.
2015-11-30 05:42:31 +01:00
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