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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-08-04 07:46:40 -04:00
Code Issues Packages Projects Releases Wiki Activity
openmw/docs/source/reference/modding
History
glassmancody.info cad0b151cb enable shaders path and dehardcode depth formats
2021-08-04 17:39:11 -07:00
..
custom-models
Mention and link settings for dehardcoded models in index page of custom models section.
2021-04-19 21:21:53 +02:00
settings
enable shaders path and dehardcode depth formats
2021-08-04 17:39:11 -07:00
texture-modding
Add information about DX format being used in normal maps
2021-05-07 12:29:06 +00:00
differences.rst
Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies.
2018-10-26 21:52:56 -07:00
extended.rst
Documentation for Lua scripting
2021-07-09 20:24:56 +02:00
font.rst
Update info about font-related settings
2020-12-22 14:34:09 +04:00
foreword.rst
Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies.
2018-10-26 21:52:56 -07:00
index.rst
Initial page to document the Template. Mainly deals with how to install it....
2021-06-19 12:08:57 +00:00
mod-install.rst
Clarify the requirements of a data folder
2021-03-21 15:37:48 -05:00
openmw-game-template.rst
Initial page to document the Template. Mainly deals with how to install it....
2021-06-19 12:08:57 +00:00
paths.rst
Correct screenshot paths in documentation
2020-10-05 20:38:31 +00:00
sky-system.rst
Documentation on what the sky system in Morrowind / OpenMW is composed of
2021-04-30 23:01:11 +00:00
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