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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-09-08 11:51:23 -04:00
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openmw/components/esm
History
psi29a 6d55317d57 Merge branch 'refactor/prng-2' into 'master'
Save random state and refactor usage of generators

See merge request OpenMW/openmw!1715
2022-03-23 09:50:54 +00:00
..
attr.cpp
…
attr.hpp
Implement vanilla-style corprus handling (bug #3714, bug #4623)
2020-06-03 12:58:17 +04:00
common.cpp
Initial import of esm4 by cc9cii
2022-01-31 08:58:45 +01:00
common.hpp
Initial import of esm4 by cc9cii
2022-01-31 08:58:45 +01:00
defs.hpp
Merge branch 'refactor/prng-2' into 'master'
2022-03-23 09:50:54 +00:00
esmcommon.hpp
Use ESM::NAME instead of const char* and std::string as argument type
2022-02-14 23:40:40 +01:00
luascripts.cpp
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
2022-01-23 17:04:48 +01:00
luascripts.hpp
Change terminology of gameSecond/gameHour to simulationTime/gameTime
2022-01-10 21:03:35 +01:00
reader.cpp
Fix compile errors by using StatelessUtf8Encoder
2022-02-16 16:41:23 +01:00
reader.hpp
Fix compile errors by using StatelessUtf8Encoder
2022-02-16 16:41:23 +01:00
records.hpp
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
2022-01-23 17:04:48 +01:00
util.hpp
Use default instead of empty constructors/destructors
2021-06-24 00:26:15 +02:00
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