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openmw/files/shaders
History
AnyOldName3 e33bec97be Tidy up the mess I made of lighting.glsl a bit by removing two single-line functions that are only ever called in one location.
2017-09-21 02:03:53 +01:00
..
CMakeLists.txt
[macOS] Move all configs & resources into app bundles
2016-11-23 22:32:54 +01:00
lighting.glsl
Tidy up the mess I made of lighting.glsl a bit by removing two single-line functions that are only ever called in one location.
2017-09-21 02:03:53 +01:00
objects_fragment.glsl
Make shadows play nicely with per-vertex lighting
2017-09-21 01:59:02 +01:00
objects_vertex.glsl
Make shadows play nicely with per-vertex lighting
2017-09-21 01:59:02 +01:00
parallax.glsl
Flip the parallax offset Y component based on tangent parity (Bug #3440)
2016-06-16 18:07:10 +02:00
terrain_fragment.glsl
Make shadows play nicely with per-vertex lighting
2017-09-21 01:59:02 +01:00
terrain_vertex.glsl
Make shadows play nicely with per-vertex lighting
2017-09-21 01:59:02 +01:00
water_fragment.glsl
Water: connect to settings window
2015-10-29 00:25:24 +01:00
water_nm.png
New water WIP
2015-10-29 00:25:23 +01:00
water_vertex.glsl
New water WIP
2015-10-29 00:25:23 +01:00
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