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Code Issues Packages Projects Releases Wiki Activity
openmw/docs/source/reference/modding
History
Matjaž Lamut ed0c9c97ab Update the Animated Creature Docs
2022-08-09 15:47:11 +00:00
..
custom-models
Update the Animated Creature Docs
2022-08-09 15:47:11 +00:00
settings
Support cylinder and rotating box collision shape types for actors
2022-07-30 14:28:21 +02:00
texture-modding
Fix most of reStructuredText warnings
2021-11-04 23:21:58 +01:00
custom-shader-effects.rst
Remove this line
2022-07-04 18:08:08 +00:00
differences.rst
Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies.
2018-10-26 21:52:56 -07:00
extended.rst
Update OpenMW Lua docs
2021-10-26 21:52:42 +02:00
font.rst
Updated documentation
2022-07-18 10:38:55 +04:00
foreword.rst
Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies.
2018-10-26 21:52:56 -07:00
index.rst
allow soft particles on meshes and add extra data extensions
2022-06-29 18:15:12 -07:00
localisation.rst
Added fallback details to l10n docs
2022-04-20 20:10:58 -04:00
mod-install.rst
Clarify the requirements of a data folder
2021-03-21 15:37:48 -05:00
openmw-game-template.rst
Initial page to document the Template. Mainly deals with how to install it....
2021-06-19 12:08:57 +00:00
paths.rst
Unbreak the formatting broken by !1208
2021-09-29 11:13:54 -05:00
sky-system.rst
Documentation on what the sky system in Morrowind / OpenMW is composed of
2021-04-30 23:01:11 +00:00
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