openmw/components/widgets/sharedstatebutton.cpp
2025-08-27 12:45:09 +02:00

128 lines
3.3 KiB
C++

#include "sharedstatebutton.hpp"
namespace Gui
{
SharedStateButton::SharedStateButton()
: mIsMousePressed(false)
, mIsMouseFocus(false)
{
}
void SharedStateButton::shutdownOverride()
{
ButtonGroup group = mSharedWith; // make a copy so that we don't nuke the vector during iteration
for (ButtonGroup::iterator it = group.begin(); it != group.end(); ++it)
{
(*it)->shareStateWith(ButtonGroup());
}
}
void SharedStateButton::shareStateWith(const ButtonGroup& shared)
{
mSharedWith = shared;
}
void SharedStateButton::onMouseButtonPressed(int left, int top, MyGUI::MouseButton id)
{
mIsMousePressed = true;
Base::onMouseButtonPressed(left, top, id);
updateButtonState();
}
void SharedStateButton::onMouseButtonReleased(int left, int top, MyGUI::MouseButton id)
{
mIsMousePressed = false;
Base::onMouseButtonReleased(left, top, id);
updateButtonState();
}
void SharedStateButton::onMouseSetFocus(MyGUI::Widget* oldWidget)
{
mIsMouseFocus = true;
Base::onMouseSetFocus(oldWidget);
updateButtonState();
}
void SharedStateButton::onMouseLostFocus(MyGUI::Widget* newWidget)
{
mIsMouseFocus = false;
Base::onMouseLostFocus(newWidget);
updateButtonState();
}
void SharedStateButton::baseUpdateEnable()
{
Base::baseUpdateEnable();
updateButtonState();
}
void SharedStateButton::setStateSelected(bool value)
{
Base::setStateSelected(value);
updateButtonState();
for (ButtonGroup::iterator it = mSharedWith.begin(); it != mSharedWith.end(); ++it)
{
(*it)->MyGUI::Button::setStateSelected(getStateSelected());
}
}
bool SharedStateButton::_setState(const std::string& value)
{
bool ret = _setWidgetState(value);
if (ret)
{
for (ButtonGroup::iterator it = mSharedWith.begin(); it != mSharedWith.end(); ++it)
{
(*it)->_setWidgetState(value);
}
}
return ret;
}
void SharedStateButton::updateButtonState()
{
if (getStateSelected())
{
if (!getInheritedEnabled())
{
if (!_setState("disabled_checked"))
_setState("disabled");
}
else if (mIsMousePressed)
{
if (!_setState("pushed_checked"))
_setState("pushed");
}
else if (mIsMouseFocus)
{
if (!_setState("highlighted_checked"))
_setState("pushed");
}
else
_setState("normal_checked");
}
else
{
if (!getInheritedEnabled())
_setState("disabled");
else if (mIsMousePressed)
_setState("pushed");
else if (mIsMouseFocus)
_setState("highlighted");
else
_setState("normal");
}
}
void SharedStateButton::createButtonGroup(ButtonGroup& group)
{
for (ButtonGroup::iterator it = group.begin(); it != group.end(); ++it)
{
(*it)->shareStateWith(group);
}
}
}