mirror of
https://github.com/fabiangreffrath/woof.git
synced 2025-09-21 10:57:15 -04:00
reformat d_deh.c (#2146)
* implement deh_log function * fix cppcheck warning * rename "deh IO" functions * remove unnecessary declarations
This commit is contained in:
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1bae19fcc1
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5329
src/d_deh.c
5329
src/d_deh.c
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Load Diff
333
src/d_deh.h
333
src/d_deh.h
@ -52,21 +52,9 @@ extern char **mapnamest[];
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// Printed strings for translation
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//
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//
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// D_Main.C
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//
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//#define D_DEVSTR "Development mode ON.\n"
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extern char *s_D_DEVSTR; // = D_DEVSTR;
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//#define D_CDROM "CD-ROM Version: default.cfg from c:\\doomdata\n"
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extern char *s_D_CDROM; // = D_CDROM;
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//
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// M_Menu.C
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//
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//#define PRESSKEY "press a key."
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extern char *s_PRESSKEY; // = PRESSKEY;
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//#define PRESSYN "press y or n."
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extern char *s_PRESSYN; // = PRESSYN;
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//#define QUITMSG "are you sure you want to\nquit this great game?"
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extern char *s_QUITMSG; // = QUITMSG;
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extern char *s_QUITMSG1; // = QUITMSG1;
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@ -254,327 +242,6 @@ extern char *s_PD_ALL6; // = PD_ALL6;
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//#define GGSAVED "game saved."
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extern char *s_GGSAVED; // = GGSAVED;
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//
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// HU_stuff.C
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//
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//#define HUSTR_MSGU "[Message unsent]"
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extern char *s_HUSTR_MSGU; // = HUSTR_MSGU;
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//#define HUSTR_E1M1 "E1M1: Hangar"
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extern char *s_HUSTR_E1M1; // = HUSTR_E1M1;
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//#define HUSTR_E1M2 "E1M2: Nuclear Plant"
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extern char *s_HUSTR_E1M2; // = HUSTR_E1M2;
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//#define HUSTR_E1M3 "E1M3: Toxin Refinery"
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extern char *s_HUSTR_E1M3; // = HUSTR_E1M3;
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//#define HUSTR_E1M4 "E1M4: Command Control"
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extern char *s_HUSTR_E1M4; // = HUSTR_E1M4;
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//#define HUSTR_E1M5 "E1M5: Phobos Lab"
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extern char *s_HUSTR_E1M5; // = HUSTR_E1M5;
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//#define HUSTR_E1M6 "E1M6: Central Processing"
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extern char *s_HUSTR_E1M6; // = HUSTR_E1M6;
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//#define HUSTR_E1M7 "E1M7: Computer Station"
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extern char *s_HUSTR_E1M7; // = HUSTR_E1M7;
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//#define HUSTR_E1M8 "E1M8: Phobos Anomaly"
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extern char *s_HUSTR_E1M8; // = HUSTR_E1M8;
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//#define HUSTR_E1M9 "E1M9: Military Base"
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extern char *s_HUSTR_E1M9; // = HUSTR_E1M9;
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//#define HUSTR_E2M1 "E2M1: Deimos Anomaly"
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extern char *s_HUSTR_E2M1; // = HUSTR_E2M1;
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//#define HUSTR_E2M2 "E2M2: Containment Area"
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extern char *s_HUSTR_E2M2; // = HUSTR_E2M2;
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//#define HUSTR_E2M3 "E2M3: Refinery"
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extern char *s_HUSTR_E2M3; // = HUSTR_E2M3;
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//#define HUSTR_E2M4 "E2M4: Deimos Lab"
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extern char *s_HUSTR_E2M4; // = HUSTR_E2M4;
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//#define HUSTR_E2M5 "E2M5: Command Center"
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extern char *s_HUSTR_E2M5; // = HUSTR_E2M5;
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//#define HUSTR_E2M6 "E2M6: Halls of the Damned"
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extern char *s_HUSTR_E2M6; // = HUSTR_E2M6;
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//#define HUSTR_E2M7 "E2M7: Spawning Vats"
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extern char *s_HUSTR_E2M7; // = HUSTR_E2M7;
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//#define HUSTR_E2M8 "E2M8: Tower of Babel"
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extern char *s_HUSTR_E2M8; // = HUSTR_E2M8;
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//#define HUSTR_E2M9 "E2M9: Fortress of Mystery"
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extern char *s_HUSTR_E2M9; // = HUSTR_E2M9;
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//#define HUSTR_E3M1 "E3M1: Hell Keep"
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extern char *s_HUSTR_E3M1; // = HUSTR_E3M1;
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//#define HUSTR_E3M2 "E3M2: Slough of Despair"
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extern char *s_HUSTR_E3M2; // = HUSTR_E3M2;
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//#define HUSTR_E3M3 "E3M3: Pandemonium"
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extern char *s_HUSTR_E3M3; // = HUSTR_E3M3;
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//#define HUSTR_E3M4 "E3M4: House of Pain"
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extern char *s_HUSTR_E3M4; // = HUSTR_E3M4;
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//#define HUSTR_E3M5 "E3M5: Unholy Cathedral"
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extern char *s_HUSTR_E3M5; // = HUSTR_E3M5;
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//#define HUSTR_E3M6 "E3M6: Mt. Erebus"
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extern char *s_HUSTR_E3M6; // = HUSTR_E3M6;
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//#define HUSTR_E3M7 "E3M7: Limbo"
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extern char *s_HUSTR_E3M7; // = HUSTR_E3M7;
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//#define HUSTR_E3M8 "E3M8: Dis"
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extern char *s_HUSTR_E3M8; // = HUSTR_E3M8;
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//#define HUSTR_E3M9 "E3M9: Warrens"
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extern char *s_HUSTR_E3M9; // = HUSTR_E3M9;
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//#define HUSTR_E4M1 "E4M1: Hell Beneath"
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extern char *s_HUSTR_E4M1; // = HUSTR_E4M1;
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//#define HUSTR_E4M2 "E4M2: Perfect Hatred"
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extern char *s_HUSTR_E4M2; // = HUSTR_E4M2;
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//#define HUSTR_E4M3 "E4M3: Sever The Wicked"
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extern char *s_HUSTR_E4M3; // = HUSTR_E4M3;
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//#define HUSTR_E4M4 "E4M4: Unruly Evil"
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extern char *s_HUSTR_E4M4; // = HUSTR_E4M4;
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//#define HUSTR_E4M5 "E4M5: They Will Repent"
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extern char *s_HUSTR_E4M5; // = HUSTR_E4M5;
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//#define HUSTR_E4M6 "E4M6: Against Thee Wickedly"
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extern char *s_HUSTR_E4M6; // = HUSTR_E4M6;
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//#define HUSTR_E4M7 "E4M7: And Hell Followed"
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extern char *s_HUSTR_E4M7; // = HUSTR_E4M7;
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//#define HUSTR_E4M8 "E4M8: Unto The Cruel"
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extern char *s_HUSTR_E4M8; // = HUSTR_E4M8;
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//#define HUSTR_E4M9 "E4M9: Fear"
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extern char *s_HUSTR_E4M9; // = HUSTR_E4M9;
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//#define HUSTR_1 "level 1: entryway"
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extern char *s_HUSTR_1; // = HUSTR_1;
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//#define HUSTR_2 "level 2: underhalls"
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extern char *s_HUSTR_2; // = HUSTR_2;
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//#define HUSTR_3 "level 3: the gantlet"
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extern char *s_HUSTR_3; // = HUSTR_3;
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//#define HUSTR_4 "level 4: the focus"
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extern char *s_HUSTR_4; // = HUSTR_4;
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//#define HUSTR_5 "level 5: the waste tunnels"
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extern char *s_HUSTR_5; // = HUSTR_5;
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//#define HUSTR_6 "level 6: the crusher"
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extern char *s_HUSTR_6; // = HUSTR_6;
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//#define HUSTR_7 "level 7: dead simple"
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extern char *s_HUSTR_7; // = HUSTR_7;
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//#define HUSTR_8 "level 8: tricks and traps"
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extern char *s_HUSTR_8; // = HUSTR_8;
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//#define HUSTR_9 "level 9: the pit"
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extern char *s_HUSTR_9; // = HUSTR_9;
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//#define HUSTR_10 "level 10: refueling base"
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extern char *s_HUSTR_10; // = HUSTR_10;
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//#define HUSTR_11 "level 11: 'o' of destruction!"
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extern char *s_HUSTR_11; // = HUSTR_11;
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//#define HUSTR_12 "level 12: the factory"
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extern char *s_HUSTR_12; // = HUSTR_12;
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//#define HUSTR_13 "level 13: downtown"
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extern char *s_HUSTR_13; // = HUSTR_13;
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//#define HUSTR_14 "level 14: the inmost dens"
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extern char *s_HUSTR_14; // = HUSTR_14;
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//#define HUSTR_15 "level 15: industrial zone"
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extern char *s_HUSTR_15; // = HUSTR_15;
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//#define HUSTR_16 "level 16: suburbs"
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extern char *s_HUSTR_16; // = HUSTR_16;
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//#define HUSTR_17 "level 17: tenements"
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extern char *s_HUSTR_17; // = HUSTR_17;
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//#define HUSTR_18 "level 18: the courtyard"
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extern char *s_HUSTR_18; // = HUSTR_18;
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//#define HUSTR_19 "level 19: the citadel"
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extern char *s_HUSTR_19; // = HUSTR_19;
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//#define HUSTR_20 "level 20: gotcha!"
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extern char *s_HUSTR_20; // = HUSTR_20;
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//#define HUSTR_21 "level 21: nirvana"
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extern char *s_HUSTR_21; // = HUSTR_21;
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//#define HUSTR_22 "level 22: the catacombs"
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extern char *s_HUSTR_22; // = HUSTR_22;
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//#define HUSTR_23 "level 23: barrels o' fun"
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extern char *s_HUSTR_23; // = HUSTR_23;
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//#define HUSTR_24 "level 24: the chasm"
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extern char *s_HUSTR_24; // = HUSTR_24;
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//#define HUSTR_25 "level 25: bloodfalls"
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extern char *s_HUSTR_25; // = HUSTR_25;
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//#define HUSTR_26 "level 26: the abandoned mines"
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extern char *s_HUSTR_26; // = HUSTR_26;
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//#define HUSTR_27 "level 27: monster condo"
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extern char *s_HUSTR_27; // = HUSTR_27;
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//#define HUSTR_28 "level 28: the spirit world"
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extern char *s_HUSTR_28; // = HUSTR_28;
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//#define HUSTR_29 "level 29: the living end"
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extern char *s_HUSTR_29; // = HUSTR_29;
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//#define HUSTR_30 "level 30: icon of sin"
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extern char *s_HUSTR_30; // = HUSTR_30;
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//#define HUSTR_31 "level 31: wolfenstein"
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extern char *s_HUSTR_31; // = HUSTR_31;
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//#define HUSTR_32 "level 32: grosse"
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extern char *s_HUSTR_32; // = HUSTR_32;
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//#define PHUSTR_1 "level 1: congo"
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extern char *s_PHUSTR_1; // = PHUSTR_1;
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//#define PHUSTR_2 "level 2: well of souls"
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extern char *s_PHUSTR_2; // = PHUSTR_2;
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//#define PHUSTR_3 "level 3: aztec"
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extern char *s_PHUSTR_3; // = PHUSTR_3;
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//#define PHUSTR_4 "level 4: caged"
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extern char *s_PHUSTR_4; // = PHUSTR_4;
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//#define PHUSTR_5 "level 5: ghost town"
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extern char *s_PHUSTR_5; // = PHUSTR_5;
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//#define PHUSTR_6 "level 6: baron's lair"
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extern char *s_PHUSTR_6; // = PHUSTR_6;
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//#define PHUSTR_7 "level 7: caughtyard"
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extern char *s_PHUSTR_7; // = PHUSTR_7;
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//#define PHUSTR_8 "level 8: realm"
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extern char *s_PHUSTR_8; // = PHUSTR_8;
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//#define PHUSTR_9 "level 9: abattoire"
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extern char *s_PHUSTR_9; // = PHUSTR_9;
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//#define PHUSTR_10 "level 10: onslaught"
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extern char *s_PHUSTR_10; // = PHUSTR_10;
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//#define PHUSTR_11 "level 11: hunted"
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extern char *s_PHUSTR_11; // = PHUSTR_11;
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//#define PHUSTR_12 "level 12: speed"
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extern char *s_PHUSTR_12; // = PHUSTR_12;
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//#define PHUSTR_13 "level 13: the crypt"
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extern char *s_PHUSTR_13; // = PHUSTR_13;
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//#define PHUSTR_14 "level 14: genesis"
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extern char *s_PHUSTR_14; // = PHUSTR_14;
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//#define PHUSTR_15 "level 15: the twilight"
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extern char *s_PHUSTR_15; // = PHUSTR_15;
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//#define PHUSTR_16 "level 16: the omen"
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extern char *s_PHUSTR_16; // = PHUSTR_16;
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//#define PHUSTR_17 "level 17: compound"
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extern char *s_PHUSTR_17; // = PHUSTR_17;
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//#define PHUSTR_18 "level 18: neurosphere"
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extern char *s_PHUSTR_18; // = PHUSTR_18;
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//#define PHUSTR_19 "level 19: nme"
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extern char *s_PHUSTR_19; // = PHUSTR_19;
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//#define PHUSTR_20 "level 20: the death domain"
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extern char *s_PHUSTR_20; // = PHUSTR_20;
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//#define PHUSTR_21 "level 21: slayer"
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extern char *s_PHUSTR_21; // = PHUSTR_21;
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//#define PHUSTR_22 "level 22: impossible mission"
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extern char *s_PHUSTR_22; // = PHUSTR_22;
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//#define PHUSTR_23 "level 23: tombstone"
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extern char *s_PHUSTR_23; // = PHUSTR_23;
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//#define PHUSTR_24 "level 24: the final frontier"
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extern char *s_PHUSTR_24; // = PHUSTR_24;
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//#define PHUSTR_25 "level 25: the temple of darkness"
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extern char *s_PHUSTR_25; // = PHUSTR_25;
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//#define PHUSTR_26 "level 26: bunker"
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extern char *s_PHUSTR_26; // = PHUSTR_26;
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//#define PHUSTR_27 "level 27: anti-christ"
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extern char *s_PHUSTR_27; // = PHUSTR_27;
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//#define PHUSTR_28 "level 28: the sewers"
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extern char *s_PHUSTR_28; // = PHUSTR_28;
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//#define PHUSTR_29 "level 29: odyssey of noises"
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extern char *s_PHUSTR_29; // = PHUSTR_29;
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//#define PHUSTR_30 "level 30: the gateway of hell"
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extern char *s_PHUSTR_30; // = PHUSTR_30;
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//#define PHUSTR_31 "level 31: cyberden"
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extern char *s_PHUSTR_31; // = PHUSTR_31;
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//#define PHUSTR_32 "level 32: go 2 it"
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extern char *s_PHUSTR_32; // = PHUSTR_32;
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//#define THUSTR_1 "level 1: system control"
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extern char *s_THUSTR_1; // = THUSTR_1;
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//#define THUSTR_2 "level 2: human bbq"
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extern char *s_THUSTR_2; // = THUSTR_2;
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//#define THUSTR_3 "level 3: power control"
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extern char *s_THUSTR_3; // = THUSTR_3;
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//#define THUSTR_4 "level 4: wormhole"
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extern char *s_THUSTR_4; // = THUSTR_4;
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//#define THUSTR_5 "level 5: hanger"
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extern char *s_THUSTR_5; // = THUSTR_5;
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//#define THUSTR_6 "level 6: open season"
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extern char *s_THUSTR_6; // = THUSTR_6;
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//#define THUSTR_7 "level 7: prison"
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extern char *s_THUSTR_7; // = THUSTR_7;
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//#define THUSTR_8 "level 8: metal"
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extern char *s_THUSTR_8; // = THUSTR_8;
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//#define THUSTR_9 "level 9: stronghold"
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extern char *s_THUSTR_9; // = THUSTR_9;
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//#define THUSTR_10 "level 10: redemption"
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extern char *s_THUSTR_10; // = THUSTR_10;
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//#define THUSTR_11 "level 11: storage facility"
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extern char *s_THUSTR_11; // = THUSTR_11;
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//#define THUSTR_12 "level 12: crater"
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extern char *s_THUSTR_12; // = THUSTR_12;
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//#define THUSTR_13 "level 13: nukage processing"
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extern char *s_THUSTR_13; // = THUSTR_13;
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//#define THUSTR_14 "level 14: steel works"
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extern char *s_THUSTR_14; // = THUSTR_14;
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//#define THUSTR_15 "level 15: dead zone"
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extern char *s_THUSTR_15; // = THUSTR_15;
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//#define THUSTR_16 "level 16: deepest reaches"
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extern char *s_THUSTR_16; // = THUSTR_16;
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//#define THUSTR_17 "level 17: processing area"
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extern char *s_THUSTR_17; // = THUSTR_17;
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//#define THUSTR_18 "level 18: mill"
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extern char *s_THUSTR_18; // = THUSTR_18;
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//#define THUSTR_19 "level 19: shipping/respawning"
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extern char *s_THUSTR_19; // = THUSTR_19;
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//#define THUSTR_20 "level 20: central processing"
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extern char *s_THUSTR_20; // = THUSTR_20;
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//#define THUSTR_21 "level 21: administration center"
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extern char *s_THUSTR_21; // = THUSTR_21;
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//#define THUSTR_22 "level 22: habitat"
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extern char *s_THUSTR_22; // = THUSTR_22;
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//#define THUSTR_23 "level 23: lunar mining project"
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extern char *s_THUSTR_23; // = THUSTR_23;
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//#define THUSTR_24 "level 24: quarry"
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extern char *s_THUSTR_24; // = THUSTR_24;
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//#define THUSTR_25 "level 25: baron's den"
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extern char *s_THUSTR_25; // = THUSTR_25;
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//#define THUSTR_26 "level 26: ballistyx"
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extern char *s_THUSTR_26; // = THUSTR_26;
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//#define THUSTR_27 "level 27: mount pain"
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extern char *s_THUSTR_27; // = THUSTR_27;
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//#define THUSTR_28 "level 28: heck"
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extern char *s_THUSTR_28; // = THUSTR_28;
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//#define THUSTR_29 "level 29: river styx"
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extern char *s_THUSTR_29; // = THUSTR_29;
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//#define THUSTR_30 "level 30: last call"
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extern char *s_THUSTR_30; // = THUSTR_30;
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//#define THUSTR_31 "level 31: pharaoh"
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extern char *s_THUSTR_31; // = THUSTR_31;
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//#define THUSTR_32 "level 32: caribbean"
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extern char *s_THUSTR_32; // = THUSTR_32;
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//#define HUSTR_CHATMACRO1 "I'm ready to kick butt!"
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extern char *s_HUSTR_CHATMACRO1; // = HUSTR_CHATMACRO1;
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//#define HUSTR_CHATMACRO2 "I'm OK."
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extern char *s_HUSTR_CHATMACRO2; // = HUSTR_CHATMACRO2;
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//#define HUSTR_CHATMACRO3 "I'm not looking too good!"
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extern char *s_HUSTR_CHATMACRO3; // = HUSTR_CHATMACRO3;
|
||||
//#define HUSTR_CHATMACRO4 "Help!"
|
||||
extern char *s_HUSTR_CHATMACRO4; // = HUSTR_CHATMACRO4;
|
||||
//#define HUSTR_CHATMACRO5 "You suck!"
|
||||
extern char *s_HUSTR_CHATMACRO5; // = HUSTR_CHATMACRO5;
|
||||
//#define HUSTR_CHATMACRO6 "Next time, scumbag..."
|
||||
extern char *s_HUSTR_CHATMACRO6; // = HUSTR_CHATMACRO6;
|
||||
//#define HUSTR_CHATMACRO7 "Come here!"
|
||||
extern char *s_HUSTR_CHATMACRO7; // = HUSTR_CHATMACRO7;
|
||||
//#define HUSTR_CHATMACRO8 "I'll take care of it."
|
||||
extern char *s_HUSTR_CHATMACRO8; // = HUSTR_CHATMACRO8;
|
||||
//#define HUSTR_CHATMACRO9 "Yes"
|
||||
extern char *s_HUSTR_CHATMACRO9; // = HUSTR_CHATMACRO9;
|
||||
//#define HUSTR_CHATMACRO0 "No"
|
||||
extern char *s_HUSTR_CHATMACRO0; // = HUSTR_CHATMACRO0;
|
||||
|
||||
//#define HUSTR_TALKTOSELF1 "You mumble to yourself"
|
||||
extern char *s_HUSTR_TALKTOSELF1; // = HUSTR_TALKTOSELF1;
|
||||
//#define HUSTR_TALKTOSELF2 "Who's there?"
|
||||
extern char *s_HUSTR_TALKTOSELF2; // = HUSTR_TALKTOSELF2;
|
||||
//#define HUSTR_TALKTOSELF3 "You scare yourself"
|
||||
extern char *s_HUSTR_TALKTOSELF3; // = HUSTR_TALKTOSELF3;
|
||||
//#define HUSTR_TALKTOSELF4 "You start to rave"
|
||||
extern char *s_HUSTR_TALKTOSELF4; // = HUSTR_TALKTOSELF4;
|
||||
//#define HUSTR_TALKTOSELF5 "You've lost it..."
|
||||
extern char *s_HUSTR_TALKTOSELF5; // = HUSTR_TALKTOSELF5;
|
||||
|
||||
//#define HUSTR_MESSAGESENT "[Message Sent]"
|
||||
extern char *s_HUSTR_MESSAGESENT; // = HUSTR_MESSAGESENT;
|
||||
|
||||
//#define HUSTR_SECRETFOUND "A secret is revealed!"
|
||||
extern char *s_HUSTR_SECRETFOUND; // = HUSTR_SECRETFOUND;
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user