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do not show full wad paths in savegame header (#1022)
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@ -1947,8 +1947,9 @@ static void G_DoSaveGame(void)
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char **w = wadfiles;
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for (*save_p = 0; *w; w++)
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{
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CheckSaveGame(strlen(*w)+2);
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strcat(strcat((char *) save_p, *w), "\n");
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const char *basename = M_BaseName(*w);
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CheckSaveGame(strlen(basename)+2);
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strcat(strcat((char *) save_p, basename), "\n");
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}
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save_p += strlen((char *) save_p)+1;
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}
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