diff --git a/src/p_maputl.c b/src/p_maputl.c index 28f35f7c..5453ceeb 100644 --- a/src/p_maputl.c +++ b/src/p_maputl.c @@ -436,7 +436,7 @@ static void P_SetThingPosition_MBF(mobj_t *thing) void (*P_UnsetThingPosition)(struct mobj_s *thing) = P_UnsetThingPosition_MBF; void (*P_SetThingPosition)(struct mobj_s *thing) = P_SetThingPosition_MBF; -void P_SetThingPosition_Funcs (void) +void P_SetThingPosition_SetFuncs(void) { #ifndef MBF_STRICT if (demo_version < DV_MBF) @@ -445,11 +445,11 @@ void P_SetThingPosition_Funcs (void) P_SetThingPosition = P_SetThingPosition_Boom; } else -#endif { P_UnsetThingPosition = P_UnsetThingPosition_MBF; P_SetThingPosition = P_SetThingPosition_MBF; } +#endif } // killough 3/15/98: diff --git a/src/p_maputl.h b/src/p_maputl.h index f9a0d1ba..7e0e0862 100644 --- a/src/p_maputl.h +++ b/src/p_maputl.h @@ -78,7 +78,7 @@ struct mobj_s *P_RoughTargetSearch(struct mobj_s *mo, angle_t fov, int distance) boolean P_SightPathTraverse(fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2); boolean PTR_SightTraverse(intercept_t *in); boolean P_CheckSight_12(struct mobj_s *t1, struct mobj_s *t2); -void P_SetThingPosition_Funcs (void); +void P_SetThingPosition_SetFuncs (void); extern fixed_t opentop; extern fixed_t openbottom; diff --git a/src/p_setup.c b/src/p_setup.c index 5f6597f2..7dbf4e2c 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -1715,7 +1715,7 @@ void P_SetupLevel(int episode, int map, int playermask, skill_t skill) deathmatch_p = deathmatchstarts; P_MapStart(); - P_SetThingPosition_Funcs(); + P_SetThingPosition_SetFuncs(); P_LoadThings(lumpnum+ML_THINGS);