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move "Demo recording" message to G_InitNew
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@ -3083,6 +3083,9 @@ void G_InitNew(skill_t skill, int episode, int map)
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G_MBFComp();
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G_DoLoadLevel();
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if (demorecording)
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doomprintf("Demo Recording: %s", M_BaseName(demoname));
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}
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//
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@ -3527,8 +3530,6 @@ void G_BeginRecording(void)
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for (i=0; i<4; i++) // intentionally hard-coded 4 -- killough
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*demo_p++ = playeringame[i];
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}
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doomprintf("Demo Recording: %s", M_BaseName(demoname));
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}
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//
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