mirror of
https://github.com/fabiangreffrath/woof.git
synced 2025-09-22 11:22:18 -04:00
Menu changes (#1928)
* Add a new gap macro * Limit wrapped strings to 2 lines * Adjust FluidSynth string formatting * Add native MIDI gain setting * Add MIDI options menu * Adjust gamepad menu for consistency * Adjust video menu spacing
This commit is contained in:
parent
c4ddb3de39
commit
14332c3bfe
@ -197,6 +197,7 @@ typedef enum {
|
||||
ss_enem,
|
||||
ss_gen, // killough 10/98
|
||||
ss_comp, // killough 10/98
|
||||
ss_midi,
|
||||
ss_eq,
|
||||
ss_padadv,
|
||||
ss_gyro,
|
||||
|
@ -441,7 +441,7 @@ static const char **I_FL_DeviceList(void)
|
||||
|
||||
if (W_CheckNumForName("SNDFONT") >= 0)
|
||||
{
|
||||
array_push(devices, "FluidSynth (SNDFONT)");
|
||||
array_push(devices, "FluidSynth: SNDFONT");
|
||||
return devices;
|
||||
}
|
||||
|
||||
@ -454,7 +454,7 @@ static const char **I_FL_DeviceList(void)
|
||||
{
|
||||
name[NAME_MAX_LENGTH] = '\0';
|
||||
}
|
||||
array_push(devices, M_StringJoin("FluidSynth (", name, ")"));
|
||||
array_push(devices, M_StringJoin("FluidSynth: ", name));
|
||||
free(name);
|
||||
}
|
||||
|
||||
@ -477,8 +477,8 @@ static void I_FL_BindVariables(void)
|
||||
"../share/" PROJECT_SHORTNAME "/soundfonts",
|
||||
#endif
|
||||
wad_no, "FluidSynth soundfont directories");
|
||||
BIND_BOOL(mus_chorus, false, "FluidSynth chorus");
|
||||
BIND_BOOL(mus_reverb, false, "FluidSynth reverb");
|
||||
BIND_BOOL_MIDI(mus_chorus, false, "FluidSynth chorus");
|
||||
BIND_BOOL_MIDI(mus_reverb, false, "FluidSynth reverb");
|
||||
}
|
||||
|
||||
stream_module_t stream_fl_module =
|
||||
|
@ -64,6 +64,7 @@ static int midi_complevel = COMP_STANDARD;
|
||||
static int midi_reset_type = RESET_TYPE_GM;
|
||||
static int midi_reset_delay = -1;
|
||||
static boolean midi_ctf = true;
|
||||
static int midi_gain = 100;
|
||||
|
||||
static const byte gm_system_on[] =
|
||||
{
|
||||
@ -1320,25 +1321,32 @@ static boolean I_MID_InitMusic(int device)
|
||||
return true;
|
||||
}
|
||||
|
||||
static void UpdateVolumeFactor(int volume)
|
||||
{
|
||||
volume_factor = sqrtf(volume / 15.0f) * midi_gain / 100.0f;
|
||||
}
|
||||
|
||||
static void I_MID_SetMusicVolume(int volume)
|
||||
{
|
||||
static int last_volume = -1;
|
||||
static int last_midi_gain = -1;
|
||||
|
||||
if (last_volume == volume)
|
||||
if (last_volume == volume && midi_gain == last_midi_gain)
|
||||
{
|
||||
// Ignore holding key down in volume menu.
|
||||
return;
|
||||
}
|
||||
last_volume = volume;
|
||||
last_midi_gain = midi_gain;
|
||||
|
||||
if (!SDL_AtomicGet(&player_thread_running))
|
||||
{
|
||||
volume_factor = sqrtf((float)volume / 15.0f);
|
||||
UpdateVolumeFactor(volume);
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_LockMutex(music_lock);
|
||||
volume_factor = sqrtf((float)volume / 15.0f);
|
||||
UpdateVolumeFactor(volume);
|
||||
UpdateVolume();
|
||||
SDL_UnlockMutex(music_lock);
|
||||
}
|
||||
@ -1479,14 +1487,16 @@ static const char **I_MID_DeviceList(void)
|
||||
|
||||
static void I_MID_BindVariables(void)
|
||||
{
|
||||
BIND_NUM(midi_complevel, COMP_STANDARD, 0, COMP_NUM - 1,
|
||||
BIND_NUM_MIDI(midi_complevel, COMP_STANDARD, 0, COMP_NUM - 1,
|
||||
"Native MIDI compatibility level (0 = Vanilla; 1 = Standard; 2 = Full)");
|
||||
BIND_NUM(midi_reset_type, RESET_TYPE_GM, 0, RESET_NUM - 1,
|
||||
BIND_NUM_MIDI(midi_reset_type, RESET_TYPE_GM, 0, RESET_NUM - 1,
|
||||
"Reset type for native MIDI (0 = No SysEx; 1 = GM; 2 = GS; 3 = XG)");
|
||||
BIND_NUM(midi_reset_delay, -1, -1, 2000,
|
||||
"Delay after reset for native MIDI (-1 = Auto; 0 = None; 1-2000 = Milliseconds)");
|
||||
BIND_BOOL(midi_ctf, true,
|
||||
BIND_BOOL_MIDI(midi_ctf, true,
|
||||
"Fix invalid instruments by emulating SC-55 capital tone fallback");
|
||||
BIND_NUM_MIDI(midi_gain, 100, 0, 100,
|
||||
"Fine tune native MIDI output level (default 100%)");
|
||||
}
|
||||
|
||||
music_module_t music_mid_module =
|
||||
|
@ -460,10 +460,10 @@ static const char **I_OAL_DeviceList(void)
|
||||
|
||||
static void I_OAL_BindVariables(void)
|
||||
{
|
||||
BIND_NUM(opl_gain, 200, 100, 1000,
|
||||
BIND_NUM_MIDI(opl_gain, 200, 100, 1000,
|
||||
"Fine tune OPL emulation output level (default 200%)");
|
||||
#if defined (HAVE_FLUIDSYNTH)
|
||||
BIND_NUM(mus_gain, 100, 10, 1000,
|
||||
BIND_NUM_MIDI(mus_gain, 100, 10, 1000,
|
||||
"Fine tune FluidSynth output level (default 100%)");
|
||||
#endif
|
||||
for (int i = 0; i < arrlen(midi_modules); ++i)
|
||||
|
@ -1687,9 +1687,9 @@ static const char **I_OPL_DeviceList(void)
|
||||
|
||||
static void I_OPL_BindVariables(void)
|
||||
{
|
||||
BIND_NUM(num_opl_chips, 1, 1, OPL_MAX_CHIPS,
|
||||
BIND_NUM_MIDI(num_opl_chips, 1, 1, OPL_MAX_CHIPS,
|
||||
"[OPL3 Emulation] Number of chips to emulate (1-6)");
|
||||
BIND_BOOL(opl_stereo_correct, false,
|
||||
BIND_BOOL_MIDI(opl_stereo_correct, false,
|
||||
"[OPL3 Emulation] Use MIDI-correct stereo channel polarity");
|
||||
}
|
||||
|
||||
|
@ -42,6 +42,9 @@ void M_BindNum(const char *name, void *location, void *current,
|
||||
#define BIND_NUM_GENERAL(name, v, a, b, help) \
|
||||
M_BindNum(#name, &name, NULL, (v), (a), (b), ss_gen, wad_no, help)
|
||||
|
||||
#define BIND_NUM_MIDI(name, v, a, b, help) \
|
||||
M_BindNum(#name, &name, NULL, (v), (a), (b), ss_midi, wad_no, help)
|
||||
|
||||
void M_BindBool(const char *name, boolean *location, boolean *current,
|
||||
boolean default_val, ss_types screen, wad_allowed_t wad,
|
||||
const char *help);
|
||||
@ -52,6 +55,9 @@ void M_BindBool(const char *name, boolean *location, boolean *current,
|
||||
#define BIND_BOOL_GENERAL(name, v, help) \
|
||||
M_BindBool(#name, &name, NULL, (v), ss_gen, wad_no, help)
|
||||
|
||||
#define BIND_BOOL_MIDI(name, v, help) \
|
||||
M_BindBool(#name, &name, NULL, (v), ss_midi, wad_no, help)
|
||||
|
||||
void M_BindStr(char *name, const char **location, char *default_val,
|
||||
wad_allowed_t wad, const char *help);
|
||||
|
||||
|
@ -95,9 +95,10 @@ void MN_DrawStatusHUD(void);
|
||||
void MN_DrawAutoMap(void);
|
||||
void MN_DrawWeapons(void);
|
||||
void MN_DrawEnemy(void);
|
||||
void MN_DrawMidi(void);
|
||||
void MN_DrawEqualizer(void);
|
||||
void MN_DrawPadAdv(void);
|
||||
void MN_DrawGyro(void);
|
||||
void MN_DrawEqualizer(void);
|
||||
|
||||
/////////////////////////////
|
||||
//
|
||||
|
@ -1867,6 +1867,14 @@ static menu_t CompatDef = // killough 10/98
|
||||
0
|
||||
};
|
||||
|
||||
static menu_t MidiDef = {
|
||||
generic_setup_end, // numitems
|
||||
&SetupDef, // prevMenu
|
||||
Generic_Setup, // menuitems
|
||||
MN_DrawMidi, // routine
|
||||
34, 5, // x, y (skull drawn here)
|
||||
};
|
||||
|
||||
static menu_t EqualizerDef = {
|
||||
generic_setup_end, // numitems
|
||||
&SetupDef, // prevMenu
|
||||
@ -1894,8 +1902,9 @@ static menu_t GyroDef = {
|
||||
void MN_SetNextMenuAlt(ss_types type)
|
||||
{
|
||||
static menu_t *setup_defs[] = {
|
||||
&KeybndDef, &WeaponDef, &StatusHUDDef, &AutoMapDef, &EnemyDef,
|
||||
&GeneralDef, &CompatDef, &EqualizerDef, &PadAdvDef, &GyroDef,
|
||||
&KeybndDef, &WeaponDef, &StatusHUDDef, &AutoMapDef,
|
||||
&EnemyDef, &GeneralDef, &CompatDef, &MidiDef,
|
||||
&EqualizerDef, &PadAdvDef, &GyroDef,
|
||||
};
|
||||
|
||||
SetNextMenu(setup_defs[type]);
|
||||
|
146
src/mn_setup.c
146
src/mn_setup.c
@ -133,8 +133,8 @@ static boolean default_reset;
|
||||
#define MI_GAP \
|
||||
{NULL, S_SKIP, 0, M_SPC}
|
||||
|
||||
#define MI_GAP_HALF \
|
||||
{NULL, S_SKIP, 0, M_SPC / 2}
|
||||
#define MI_GAP_EX(y) \
|
||||
{NULL, S_SKIP, 0, (y)}
|
||||
|
||||
static void DisableItem(boolean condition, setup_menu_t *menu, const char *item)
|
||||
{
|
||||
@ -337,6 +337,8 @@ enum
|
||||
str_sound_module,
|
||||
str_resampler,
|
||||
str_equalizer_preset,
|
||||
str_midi_complevel,
|
||||
str_midi_reset_type,
|
||||
|
||||
str_mouse_accel,
|
||||
|
||||
@ -756,6 +758,11 @@ static void WrapSettingString(setup_menu_t *s, int x, int y, int color)
|
||||
DrawMenuStringBuffer(flags, x, y, color, &menu_buffer[index]);
|
||||
y += M_SPC;
|
||||
s->lines++;
|
||||
|
||||
if (s->lines > 1)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -1665,19 +1672,19 @@ static setup_menu_t weap_settings2[] = {
|
||||
.strings_id = str_weapon_slots_selection,
|
||||
.action = UpdateWeaponSlotSelection},
|
||||
|
||||
MI_GAP_HALF,
|
||||
MI_GAP_EX(4),
|
||||
MI_WEAPON_SLOT(0, "weapon_slots_1_1"),
|
||||
MI_WEAPON_SLOT(1, "weapon_slots_1_2"),
|
||||
MI_WEAPON_SLOT(2, "weapon_slots_1_3"),
|
||||
MI_GAP_HALF,
|
||||
MI_GAP_EX(4),
|
||||
MI_WEAPON_SLOT(3, "weapon_slots_2_1"),
|
||||
MI_WEAPON_SLOT(4, "weapon_slots_2_2"),
|
||||
MI_WEAPON_SLOT(5, "weapon_slots_2_3"),
|
||||
MI_GAP_HALF,
|
||||
MI_GAP_EX(4),
|
||||
MI_WEAPON_SLOT(6, "weapon_slots_3_1"),
|
||||
MI_WEAPON_SLOT(7, "weapon_slots_3_2"),
|
||||
MI_WEAPON_SLOT(8, "weapon_slots_3_3"),
|
||||
MI_GAP_HALF,
|
||||
MI_GAP_EX(4),
|
||||
MI_WEAPON_SLOT(9, "weapon_slots_4_1"),
|
||||
MI_WEAPON_SLOT(10, "weapon_slots_4_2"),
|
||||
MI_WEAPON_SLOT(11, "weapon_slots_4_3"),
|
||||
@ -2432,7 +2439,7 @@ static setup_menu_t gen_settings1[] = {
|
||||
{"Exclusive Fullscreen", S_ONOFF, CNTR_X, M_SPC, {"exclusive_fullscreen"},
|
||||
.action = ToggleExclusiveFullScreen},
|
||||
|
||||
MI_GAP,
|
||||
MI_GAP_EX(6),
|
||||
|
||||
{"Uncapped FPS", S_ONOFF, CNTR_X, M_SPC, {"uncapped"},
|
||||
.action = UpdateFPSLimit},
|
||||
@ -2443,7 +2450,7 @@ static setup_menu_t gen_settings1[] = {
|
||||
{"VSync", S_ONOFF, CNTR_X, M_SPC, {"use_vsync"},
|
||||
.action = I_ToggleVsync},
|
||||
|
||||
MI_GAP,
|
||||
MI_GAP_EX(5),
|
||||
|
||||
{"FOV", S_THERMO | S_THRM_SIZE11, CNTR_X, M_THRM_SPC, {"fov"},
|
||||
.action = UpdateFOV},
|
||||
@ -2502,6 +2509,7 @@ static void SetMidiPlayer(void)
|
||||
S_RestartMusic();
|
||||
}
|
||||
|
||||
static void MN_Midi(void);
|
||||
static void MN_Equalizer(void);
|
||||
|
||||
static setup_menu_t gen_settings2[] = {
|
||||
@ -2512,7 +2520,7 @@ static setup_menu_t gen_settings2[] = {
|
||||
{"Music Volume", S_THERMO, CNTR_X, M_THRM_SPC, {"music_volume"},
|
||||
.action = UpdateMusicVolume},
|
||||
|
||||
MI_GAP,
|
||||
MI_GAP_EX(6),
|
||||
|
||||
{"Sound Module", S_CHOICE, CNTR_X, M_SPC, {"snd_module"},
|
||||
.strings_id = str_sound_module, .action = SetSoundModule},
|
||||
@ -2528,15 +2536,19 @@ static setup_menu_t gen_settings2[] = {
|
||||
{"Resampler", S_CHOICE, CNTR_X, M_SPC, {"snd_resampler"},
|
||||
.strings_id = str_resampler, .action = I_OAL_SetResampler},
|
||||
|
||||
{"Equalizer Options", S_FUNC, CNTR_X, M_SPC, .action = MN_Equalizer},
|
||||
|
||||
MI_GAP,
|
||||
MI_GAP_EX(6),
|
||||
|
||||
// [FG] music backend
|
||||
{"MIDI Player", S_CHOICE | S_ACTION | S_WRAP_LINE, CNTR_X, M_SPC,
|
||||
{"MIDI Player", S_CHOICE | S_ACTION | S_WRAP_LINE, CNTR_X, M_SPC * 2,
|
||||
{"midi_player_menu"}, .strings_id = str_midi_player,
|
||||
.action = SetMidiPlayer},
|
||||
|
||||
MI_GAP_EX(6),
|
||||
|
||||
{"MIDI Options", S_FUNC, CNTR_X, M_SPC, .action = MN_Midi},
|
||||
|
||||
{"Equalizer Options", S_FUNC, CNTR_X, M_SPC, .action = MN_Equalizer},
|
||||
|
||||
MI_END
|
||||
};
|
||||
|
||||
@ -2547,6 +2559,84 @@ static const char **GetResamplerStrings(void)
|
||||
return strings;
|
||||
}
|
||||
|
||||
static const char *midi_complevel_strings[] = {
|
||||
"Vanilla", "Standard", "Full"
|
||||
};
|
||||
|
||||
static const char *midi_reset_type_strings[] = {
|
||||
"No SysEx", "General MIDI", "Roland GS", "Yamaha XG"
|
||||
};
|
||||
|
||||
static setup_menu_t midi_settings1[] = {
|
||||
|
||||
{"Native MIDI Gain", S_THERMO | S_PCT, CNTR_X, M_THRM_SPC,
|
||||
{"midi_gain"}, .action = UpdateMusicVolume},
|
||||
|
||||
{"Native MIDI Reset", S_CHOICE | S_ACTION, CNTR_X, M_SPC,
|
||||
{"midi_reset_type"}, .strings_id = str_midi_reset_type,
|
||||
.action = SetMidiPlayer},
|
||||
|
||||
{"Compatibility Level", S_CHOICE | S_ACTION, CNTR_X, M_SPC,
|
||||
{"midi_complevel"}, .strings_id = str_midi_complevel,
|
||||
.action = SetMidiPlayer},
|
||||
|
||||
{"SC-55 CTF Emulation", S_ONOFF, CNTR_X, M_SPC, {"midi_ctf"},
|
||||
.action = SetMidiPlayer},
|
||||
|
||||
MI_GAP,
|
||||
|
||||
#if defined (HAVE_FLUIDSYNTH)
|
||||
{"FluidSynth Gain", S_THERMO | S_PCT, CNTR_X, M_THRM_SPC, {"mus_gain"},
|
||||
.action = UpdateMusicVolume},
|
||||
|
||||
{"FluidSynth Reverb", S_ONOFF, CNTR_X, M_SPC, {"mus_reverb"},
|
||||
.action = SetMidiPlayer},
|
||||
|
||||
{"FluidSynth Chorus", S_ONOFF, CNTR_X, M_SPC, {"mus_chorus"},
|
||||
.action = SetMidiPlayer},
|
||||
|
||||
MI_GAP,
|
||||
#endif
|
||||
|
||||
{"OPL3 Gain", S_THERMO | S_PCT, CNTR_X, M_THRM_SPC, {"opl_gain"},
|
||||
.action = UpdateMusicVolume},
|
||||
|
||||
{"OPL3 Number of Chips", S_THERMO | S_THRM_SIZE4 | S_ACTION, CNTR_X,
|
||||
M_THRM_SPC, {"num_opl_chips"}, .action = SetMidiPlayer},
|
||||
|
||||
{"OPL3 Reverse Stereo", S_ONOFF, CNTR_X, M_SPC,
|
||||
{"opl_stereo_correct"}, .action = SetMidiPlayer},
|
||||
|
||||
MI_END
|
||||
};
|
||||
|
||||
static setup_menu_t *midi_settings[] = {midi_settings1, NULL};
|
||||
|
||||
static setup_tab_t midi_tabs[] = {{"MIDI"}, {NULL}};
|
||||
|
||||
static void MN_Midi(void)
|
||||
{
|
||||
SetItemOn(set_item_on);
|
||||
SetPageIndex(current_page);
|
||||
|
||||
MN_SetNextMenuAlt(ss_midi);
|
||||
setup_screen = ss_midi;
|
||||
current_page = GetPageIndex(midi_settings);
|
||||
current_menu = midi_settings[current_page];
|
||||
current_tabs = midi_tabs;
|
||||
SetupMenuSecondary();
|
||||
}
|
||||
void MN_DrawMidi(void)
|
||||
{
|
||||
inhelpscreens = true;
|
||||
|
||||
DrawBackground("FLOOR4_6");
|
||||
MN_DrawTitle(M_X_CENTER, M_Y_TITLE, "M_GENERL", "General");
|
||||
DrawTabs();
|
||||
DrawInstructions();
|
||||
DrawScreenItems(current_menu);
|
||||
}
|
||||
|
||||
static const char *equalizer_preset_strings[] = {
|
||||
"Off", "Classical", "Rock", "Vocal", "Custom"
|
||||
};
|
||||
@ -2558,12 +2648,12 @@ static setup_menu_t eq_settings1[] = {
|
||||
{"Preset", S_CHOICE, CNTR_X, M_SPC_EQ, {"snd_equalizer"},
|
||||
.strings_id = str_equalizer_preset, .action = I_OAL_EqualizerPreset},
|
||||
|
||||
MI_GAP_HALF,
|
||||
MI_GAP_EX(4),
|
||||
|
||||
{"Preamp dB", S_THERMO, CNTR_X, M_THRM_SPC_EQ,
|
||||
{"snd_eq_preamp"}, .action = I_OAL_EqualizerPreset},
|
||||
|
||||
MI_GAP_HALF,
|
||||
MI_GAP_EX(4),
|
||||
|
||||
{"Low Gain dB", S_THERMO, CNTR_X, M_THRM_SPC_EQ,
|
||||
{"snd_eq_low_gain"}, .action = I_OAL_EqualizerPreset},
|
||||
@ -2577,7 +2667,7 @@ static setup_menu_t eq_settings1[] = {
|
||||
{"High Gain dB", S_THERMO, CNTR_X, M_THRM_SPC_EQ,
|
||||
{"snd_eq_high_gain"}, .action = I_OAL_EqualizerPreset},
|
||||
|
||||
MI_GAP_HALF,
|
||||
MI_GAP_EX(4),
|
||||
|
||||
{"Low Cutoff Hz", S_THERMO, CNTR_X, M_THRM_SPC_EQ,
|
||||
{"snd_eq_low_cutoff"}, .action = I_OAL_EqualizerPreset},
|
||||
@ -2755,23 +2845,15 @@ static const char *curve_strings[] = {
|
||||
static void MN_PadAdv(void);
|
||||
static void MN_Gyro(void);
|
||||
|
||||
#define MI_GAP_GAMEPAD {NULL, S_SKIP, 0, 6}
|
||||
|
||||
static setup_menu_t gen_settings4[] = {
|
||||
|
||||
{"Advanced Options", S_FUNC, CNTR_X, M_SPC, .action = MN_PadAdv},
|
||||
|
||||
{"Gyro Options", S_FUNC, CNTR_X, M_SPC, .action = MN_Gyro},
|
||||
|
||||
MI_GAP_GAMEPAD,
|
||||
|
||||
{"Free Look", S_ONOFF, CNTR_X, M_SPC, {"padlook"},
|
||||
.action = MN_UpdatePadLook},
|
||||
|
||||
{"Invert Look", S_ONOFF, CNTR_X, M_SPC, {"joy_invert_look"},
|
||||
.action = I_ResetGamepad},
|
||||
|
||||
MI_GAP_GAMEPAD,
|
||||
MI_GAP_EX(4),
|
||||
|
||||
{"Turn Speed", S_THERMO | S_THRM_SIZE11, CNTR_X, M_THRM_SPC,
|
||||
{"joy_turn_speed"}, .action = I_ResetGamepad},
|
||||
@ -2779,7 +2861,7 @@ static setup_menu_t gen_settings4[] = {
|
||||
{"Look Speed", S_THERMO | S_THRM_SIZE11, CNTR_X, M_THRM_SPC,
|
||||
{"joy_look_speed"}, .action = I_ResetGamepad},
|
||||
|
||||
MI_GAP_GAMEPAD,
|
||||
MI_GAP_EX(4),
|
||||
|
||||
{"Movement Deadzone", S_THERMO | S_PCT, CNTR_X, M_THRM_SPC,
|
||||
{"joy_movement_inner_deadzone"}, .action = I_ResetGamepad},
|
||||
@ -2787,11 +2869,17 @@ static setup_menu_t gen_settings4[] = {
|
||||
{"Camera Deadzone", S_THERMO | S_PCT, CNTR_X, M_THRM_SPC,
|
||||
{"joy_camera_inner_deadzone"}, .action = I_ResetGamepad},
|
||||
|
||||
MI_GAP_GAMEPAD,
|
||||
MI_GAP_EX(4),
|
||||
|
||||
{"Rumble", S_THERMO, CNTR_X, M_THRM_SPC, {"joy_rumble"},
|
||||
.strings_id = str_rumble, .action = UpdateRumble},
|
||||
|
||||
MI_GAP,
|
||||
|
||||
{"Advanced Options", S_FUNC, CNTR_X, M_SPC, .action = MN_PadAdv},
|
||||
|
||||
{"Gyro Options", S_FUNC, CNTR_X, M_SPC, .action = MN_Gyro},
|
||||
|
||||
MI_END
|
||||
};
|
||||
|
||||
@ -3311,6 +3399,7 @@ static setup_menu_t **setup_screens[] = {
|
||||
enem_settings,
|
||||
gen_settings, // killough 10/98
|
||||
comp_settings,
|
||||
midi_settings,
|
||||
eq_settings,
|
||||
padadv_settings,
|
||||
gyro_settings,
|
||||
@ -3440,6 +3529,7 @@ static void ResetDefaultsSecondary(void)
|
||||
{
|
||||
if (setup_screen == ss_gen)
|
||||
{
|
||||
ResetDefaults(ss_midi);
|
||||
ResetDefaults(ss_eq);
|
||||
ResetDefaults(ss_padadv);
|
||||
ResetDefaults(ss_gyro);
|
||||
@ -4667,6 +4757,8 @@ static const char **selectstrings[] = {
|
||||
sound_module_strings,
|
||||
NULL, // str_resampler
|
||||
equalizer_preset_strings,
|
||||
midi_complevel_strings,
|
||||
midi_reset_type_strings,
|
||||
NULL, // str_mouse_accel
|
||||
gyro_space_strings,
|
||||
gyro_action_strings,
|
||||
|
Loading…
x
Reference in New Issue
Block a user