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update umapinfo version (#177)
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@ -184,6 +184,113 @@ static const char * const ActorNames[] =
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"PlasmaBall2",
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"EvilSceptre",
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"UnholyBible",
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"MusicChanger",
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"Deh_Actor_145",
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"Deh_Actor_146",
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"Deh_Actor_147",
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"Deh_Actor_148",
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"Deh_Actor_149",
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// DEHEXTRA Actors start here
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"Deh_Actor_150", // Extra thing 0
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"Deh_Actor_151", // Extra thing 1
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"Deh_Actor_152", // Extra thing 2
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"Deh_Actor_153", // Extra thing 3
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"Deh_Actor_154", // Extra thing 4
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"Deh_Actor_155", // Extra thing 5
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"Deh_Actor_156", // Extra thing 6
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"Deh_Actor_157", // Extra thing 7
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"Deh_Actor_158", // Extra thing 8
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"Deh_Actor_159", // Extra thing 9
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"Deh_Actor_160", // Extra thing 10
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"Deh_Actor_161", // Extra thing 11
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"Deh_Actor_162", // Extra thing 12
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"Deh_Actor_163", // Extra thing 13
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"Deh_Actor_164", // Extra thing 14
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"Deh_Actor_165", // Extra thing 15
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"Deh_Actor_166", // Extra thing 16
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"Deh_Actor_167", // Extra thing 17
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"Deh_Actor_168", // Extra thing 18
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"Deh_Actor_169", // Extra thing 19
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"Deh_Actor_170", // Extra thing 20
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"Deh_Actor_171", // Extra thing 21
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"Deh_Actor_172", // Extra thing 22
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"Deh_Actor_173", // Extra thing 23
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"Deh_Actor_174", // Extra thing 24
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"Deh_Actor_175", // Extra thing 25
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"Deh_Actor_176", // Extra thing 26
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"Deh_Actor_177", // Extra thing 27
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"Deh_Actor_178", // Extra thing 28
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"Deh_Actor_179", // Extra thing 29
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"Deh_Actor_180", // Extra thing 30
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"Deh_Actor_181", // Extra thing 31
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"Deh_Actor_182", // Extra thing 32
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"Deh_Actor_183", // Extra thing 33
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"Deh_Actor_184", // Extra thing 34
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"Deh_Actor_185", // Extra thing 35
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"Deh_Actor_186", // Extra thing 36
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"Deh_Actor_187", // Extra thing 37
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"Deh_Actor_188", // Extra thing 38
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"Deh_Actor_189", // Extra thing 39
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"Deh_Actor_190", // Extra thing 40
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"Deh_Actor_191", // Extra thing 41
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"Deh_Actor_192", // Extra thing 42
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"Deh_Actor_193", // Extra thing 43
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"Deh_Actor_194", // Extra thing 44
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"Deh_Actor_195", // Extra thing 45
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"Deh_Actor_196", // Extra thing 46
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"Deh_Actor_197", // Extra thing 47
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"Deh_Actor_198", // Extra thing 48
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"Deh_Actor_199", // Extra thing 49
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"Deh_Actor_200", // Extra thing 50
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"Deh_Actor_201", // Extra thing 51
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"Deh_Actor_202", // Extra thing 52
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"Deh_Actor_203", // Extra thing 53
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"Deh_Actor_204", // Extra thing 54
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"Deh_Actor_205", // Extra thing 55
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"Deh_Actor_206", // Extra thing 56
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"Deh_Actor_207", // Extra thing 57
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"Deh_Actor_208", // Extra thing 58
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"Deh_Actor_209", // Extra thing 59
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"Deh_Actor_210", // Extra thing 60
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"Deh_Actor_211", // Extra thing 61
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"Deh_Actor_212", // Extra thing 62
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"Deh_Actor_213", // Extra thing 63
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"Deh_Actor_214", // Extra thing 64
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"Deh_Actor_215", // Extra thing 65
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"Deh_Actor_216", // Extra thing 66
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"Deh_Actor_217", // Extra thing 67
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"Deh_Actor_218", // Extra thing 68
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"Deh_Actor_219", // Extra thing 69
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"Deh_Actor_220", // Extra thing 70
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"Deh_Actor_221", // Extra thing 71
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"Deh_Actor_222", // Extra thing 72
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"Deh_Actor_223", // Extra thing 73
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"Deh_Actor_224", // Extra thing 74
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"Deh_Actor_225", // Extra thing 75
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"Deh_Actor_226", // Extra thing 76
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"Deh_Actor_227", // Extra thing 77
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"Deh_Actor_228", // Extra thing 78
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"Deh_Actor_229", // Extra thing 79
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"Deh_Actor_230", // Extra thing 80
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"Deh_Actor_231", // Extra thing 81
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"Deh_Actor_232", // Extra thing 82
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"Deh_Actor_233", // Extra thing 83
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"Deh_Actor_234", // Extra thing 84
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"Deh_Actor_235", // Extra thing 85
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"Deh_Actor_236", // Extra thing 86
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"Deh_Actor_237", // Extra thing 87
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"Deh_Actor_238", // Extra thing 88
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"Deh_Actor_239", // Extra thing 89
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"Deh_Actor_240", // Extra thing 90
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"Deh_Actor_241", // Extra thing 91
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"Deh_Actor_242", // Extra thing 92
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"Deh_Actor_243", // Extra thing 93
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"Deh_Actor_244", // Extra thing 94
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"Deh_Actor_245", // Extra thing 95
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"Deh_Actor_246", // Extra thing 96
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"Deh_Actor_247", // Extra thing 97
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"Deh_Actor_248", // Extra thing 98
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"Deh_Actor_249", // Extra thing 99
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NULL
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};
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@ -65,17 +65,19 @@ partime = seconds
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endgame = false
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; Ends the game after this level, showing the default post-game screen for the
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; current episode.
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; current episode. Skips the 'entering level' screen.
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endgame = true
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; Ends the game after this level, showing the specified graphic as an end
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; screen.
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; screen. Skips the 'entering level' screen.
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endpic = "graphic"
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; Ends the game after this level, showing the bunny scroller.
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; Ends the game after this level, showing the bunny scroller. Skips the
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; 'entering level' screen.
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endbunny = true
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; Ends the game after this level, showing the cast call.
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; Ends the game after this level, showing the cast call. Skips the 'entering
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; level' screen.
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endcast = true
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; Currently only working for levels that end the game: When true skips the
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@ -307,10 +309,21 @@ Thingtypes:
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PlasmaBall2
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EvilSceptre
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UnholyBible
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MusicChanger
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Deh_Actor_145
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[...]
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Deh_Actor_249
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Revisions:
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Rev 1.6 (@fabiangreffrath, Apr 19 2021)
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* Skip the 'entering level' screen if one of endgame, endpic, endbunny or
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endcast is set.
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Rev 1.5 (@Shadow-Hog, Apr 17 2021)
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* Add in all the additional actor names for DEHEXTRA.
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Rev 1.4 (@rfomin, Mar 23 2021)
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* Clarify the 'episode' field in the case of Doom 2 and Chex Quest.
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