update umapinfo version (#177)

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Roman Fomin 2021-04-22 12:09:46 +07:00 committed by GitHub
parent 58bb559f01
commit 1516517bb6
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 124 additions and 4 deletions

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@ -184,6 +184,113 @@ static const char * const ActorNames[] =
"PlasmaBall2",
"EvilSceptre",
"UnholyBible",
"MusicChanger",
"Deh_Actor_145",
"Deh_Actor_146",
"Deh_Actor_147",
"Deh_Actor_148",
"Deh_Actor_149",
// DEHEXTRA Actors start here
"Deh_Actor_150", // Extra thing 0
"Deh_Actor_151", // Extra thing 1
"Deh_Actor_152", // Extra thing 2
"Deh_Actor_153", // Extra thing 3
"Deh_Actor_154", // Extra thing 4
"Deh_Actor_155", // Extra thing 5
"Deh_Actor_156", // Extra thing 6
"Deh_Actor_157", // Extra thing 7
"Deh_Actor_158", // Extra thing 8
"Deh_Actor_159", // Extra thing 9
"Deh_Actor_160", // Extra thing 10
"Deh_Actor_161", // Extra thing 11
"Deh_Actor_162", // Extra thing 12
"Deh_Actor_163", // Extra thing 13
"Deh_Actor_164", // Extra thing 14
"Deh_Actor_165", // Extra thing 15
"Deh_Actor_166", // Extra thing 16
"Deh_Actor_167", // Extra thing 17
"Deh_Actor_168", // Extra thing 18
"Deh_Actor_169", // Extra thing 19
"Deh_Actor_170", // Extra thing 20
"Deh_Actor_171", // Extra thing 21
"Deh_Actor_172", // Extra thing 22
"Deh_Actor_173", // Extra thing 23
"Deh_Actor_174", // Extra thing 24
"Deh_Actor_175", // Extra thing 25
"Deh_Actor_176", // Extra thing 26
"Deh_Actor_177", // Extra thing 27
"Deh_Actor_178", // Extra thing 28
"Deh_Actor_179", // Extra thing 29
"Deh_Actor_180", // Extra thing 30
"Deh_Actor_181", // Extra thing 31
"Deh_Actor_182", // Extra thing 32
"Deh_Actor_183", // Extra thing 33
"Deh_Actor_184", // Extra thing 34
"Deh_Actor_185", // Extra thing 35
"Deh_Actor_186", // Extra thing 36
"Deh_Actor_187", // Extra thing 37
"Deh_Actor_188", // Extra thing 38
"Deh_Actor_189", // Extra thing 39
"Deh_Actor_190", // Extra thing 40
"Deh_Actor_191", // Extra thing 41
"Deh_Actor_192", // Extra thing 42
"Deh_Actor_193", // Extra thing 43
"Deh_Actor_194", // Extra thing 44
"Deh_Actor_195", // Extra thing 45
"Deh_Actor_196", // Extra thing 46
"Deh_Actor_197", // Extra thing 47
"Deh_Actor_198", // Extra thing 48
"Deh_Actor_199", // Extra thing 49
"Deh_Actor_200", // Extra thing 50
"Deh_Actor_201", // Extra thing 51
"Deh_Actor_202", // Extra thing 52
"Deh_Actor_203", // Extra thing 53
"Deh_Actor_204", // Extra thing 54
"Deh_Actor_205", // Extra thing 55
"Deh_Actor_206", // Extra thing 56
"Deh_Actor_207", // Extra thing 57
"Deh_Actor_208", // Extra thing 58
"Deh_Actor_209", // Extra thing 59
"Deh_Actor_210", // Extra thing 60
"Deh_Actor_211", // Extra thing 61
"Deh_Actor_212", // Extra thing 62
"Deh_Actor_213", // Extra thing 63
"Deh_Actor_214", // Extra thing 64
"Deh_Actor_215", // Extra thing 65
"Deh_Actor_216", // Extra thing 66
"Deh_Actor_217", // Extra thing 67
"Deh_Actor_218", // Extra thing 68
"Deh_Actor_219", // Extra thing 69
"Deh_Actor_220", // Extra thing 70
"Deh_Actor_221", // Extra thing 71
"Deh_Actor_222", // Extra thing 72
"Deh_Actor_223", // Extra thing 73
"Deh_Actor_224", // Extra thing 74
"Deh_Actor_225", // Extra thing 75
"Deh_Actor_226", // Extra thing 76
"Deh_Actor_227", // Extra thing 77
"Deh_Actor_228", // Extra thing 78
"Deh_Actor_229", // Extra thing 79
"Deh_Actor_230", // Extra thing 80
"Deh_Actor_231", // Extra thing 81
"Deh_Actor_232", // Extra thing 82
"Deh_Actor_233", // Extra thing 83
"Deh_Actor_234", // Extra thing 84
"Deh_Actor_235", // Extra thing 85
"Deh_Actor_236", // Extra thing 86
"Deh_Actor_237", // Extra thing 87
"Deh_Actor_238", // Extra thing 88
"Deh_Actor_239", // Extra thing 89
"Deh_Actor_240", // Extra thing 90
"Deh_Actor_241", // Extra thing 91
"Deh_Actor_242", // Extra thing 92
"Deh_Actor_243", // Extra thing 93
"Deh_Actor_244", // Extra thing 94
"Deh_Actor_245", // Extra thing 95
"Deh_Actor_246", // Extra thing 96
"Deh_Actor_247", // Extra thing 97
"Deh_Actor_248", // Extra thing 98
"Deh_Actor_249", // Extra thing 99
NULL
};

View File

@ -65,17 +65,19 @@ partime = seconds
endgame = false
; Ends the game after this level, showing the default post-game screen for the
; current episode.
; current episode. Skips the 'entering level' screen.
endgame = true
; Ends the game after this level, showing the specified graphic as an end
; screen.
; screen. Skips the 'entering level' screen.
endpic = "graphic"
; Ends the game after this level, showing the bunny scroller.
; Ends the game after this level, showing the bunny scroller. Skips the
; 'entering level' screen.
endbunny = true
; Ends the game after this level, showing the cast call.
; Ends the game after this level, showing the cast call. Skips the 'entering
; level' screen.
endcast = true
; Currently only working for levels that end the game: When true skips the
@ -307,10 +309,21 @@ Thingtypes:
PlasmaBall2
EvilSceptre
UnholyBible
MusicChanger
Deh_Actor_145
[...]
Deh_Actor_249
Revisions:
Rev 1.6 (@fabiangreffrath, Apr 19 2021)
* Skip the 'entering level' screen if one of endgame, endpic, endbunny or
endcast is set.
Rev 1.5 (@Shadow-Hog, Apr 17 2021)
* Add in all the additional actor names for DEHEXTRA.
Rev 1.4 (@rfomin, Mar 23 2021)
* Clarify the 'episode' field in the case of Doom 2 and Chex Quest.