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UMAPINFO: only draw non-zero par times
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@ -1314,7 +1314,8 @@ static void G_DoCompleted(void)
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{
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{
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wminfo.didsecret = players[consoleplayer].didsecret;
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wminfo.didsecret = players[consoleplayer].didsecret;
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wminfo.partime = gamemapinfo->partime * TICRATE;
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wminfo.partime = gamemapinfo->partime * TICRATE;
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um_pars = true;
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if (wminfo.partime > 0)
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um_pars = true;
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goto frommapinfo; // skip past the default setup.
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goto frommapinfo; // skip past the default setup.
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}
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}
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}
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}
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