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only one check to disable enem_ghost menu item
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@ -3821,8 +3821,6 @@ static void M_UpdateStrictModeItems(void)
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{
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// map_player_coords
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DISABLE_STRICT(auto_settings1[5]);
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// enem_ghost
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DISABLE_ITEM(strictmode || !comp[comp_vile], enem_settings1[13]);
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// general_realtic
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DISABLE_STRICT(gen_settings3[general_realtic]);
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// enem_colored_blood
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@ -6703,7 +6701,7 @@ void M_ResetSetupMenu(void)
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}
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// enem_ghost
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DISABLE_ITEM(!comp[comp_vile], enem_settings1[13]);
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DISABLE_ITEM(!comp[comp_vile] || strictmode, enem_settings1[13]);
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DISABLE_VANILLA(enem_settings1[enem_remember]);
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