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entirely disable mouse acceleration
Apparently, some people have very strong opinions about this. Thanks @ice44.
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@ -603,8 +603,8 @@ void I_GetEvent(void)
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// This is to combine all mouse movement for a tic into one mouse
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// motion event.
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static const float mouse_acceleration = 2.0;
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static const int mouse_threshold = 10;
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static const float mouse_acceleration = 1.0; // 2.0;
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static const int mouse_threshold = 0; // 10;
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static int AccelerateMouse(int val)
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{
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