From 4174eb93ed074c2a38b1f92813ceaeb79ffc1e8c Mon Sep 17 00:00:00 2001 From: Fabian Greffrath Date: Mon, 19 Sep 2022 11:12:04 +0200 Subject: [PATCH] update CHANGELOG --- CHANGELOG.md | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index b190bc72..670bb7f4 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,6 +5,10 @@ * Complete "missed backside" emulation and disable it by default. * Avoid demo lump name collisions (e.g. `MAP01.lmp`). * Add rudimentary support for "REKKR: Sunken Land" (rename IWAD extension to `.wad`), fixes unwanted colored blood. +* Add reverb/chorus settings for Native MIDI. +* Let exit lines blink on the Automap as well if "blinking keyed doors" are enabled. +* Add smooth texture scrolling from Crispy Doom. +* Synchronize animated flats. ## Bug Fixes * Skip response file in `M_CheckCommandLine()`, fixes network games initiated from the setup tool. @@ -14,3 +18,8 @@ * Fix Windows native MIDI level transitions (by @ceski-1). * Remove SDL version check for Windows 11 "freezing" issue. * Fix printing of timing demo results. +* Fix an issue with caching zero-sized lumps. +* Fix blood color setting (resp. unsetting) in DEH. + +## Miscellaneous +* The code base has been made compatible with Clang 15 and now requires a C99 capable compiler.