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Don't limit menus to 35 fps (#1324)
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@ -728,7 +728,7 @@ void TryRunTics (void)
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// [AM] If we've uncapped the framerate and there are no tics
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// [AM] If we've uncapped the framerate and there are no tics
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// to run, return early instead of waiting around.
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// to run, return early instead of waiting around.
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#define return_early (uncapped && counts == 0 && leveltime > oldleveltime)
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#define return_early (uncapped && counts == 0)
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// get real tics
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// get real tics
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entertic = I_GetTime() / ticdup;
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entertic = I_GetTime() / ticdup;
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