diff --git a/CHANGELOG.md b/CHANGELOG.md index 200dd7f8..10010ae6 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,6 +2,8 @@ * Add direct aiming from Crispy Doom. More accurate vertical aiming (thanks to @ceski-1). * Optimizations for plane rendering, taken from Eternity Engine (thanks to @JNechaevsky). * Add `-dedicated`, `-uncapped` and `-nouncapped` command line parmeters (thanks to @loopfz). +* Rename `-nodehlump` to `-nodeh` for consistency with other ports. +* Use sector lightlevel for sprites in Boom and Vanilla complevels. **Bug Fixes** * Avoid the `midiOutUnprepareHeader()` function in the Windows MIDI music module. This may fix rare crashes for some users.