improve color scheme for the monsec widget

This commit is contained in:
Fabian Greffrath 2023-02-03 22:47:54 +01:00
parent 5e75b0faea
commit 492f6d665c

View File

@ -1229,7 +1229,7 @@ static void HU_widget_build_monsec(void)
for (i = 0, playerscount = 0; i < MAXPLAYERS; ++i)
{
int color = (i == displayplayer) ? '0'+CR_GRAY : '0'+CR_GOLD;
int color = (i == displayplayer) ? '0'+CR_GRAY : '0'+CR_GREEN;
if (playeringame[i])
{
if (playerscount == 0)
@ -1240,7 +1240,7 @@ static void HU_widget_build_monsec(void)
else
{
offset += sprintf(kills_str + offset,
"\x1b%c+\x1b%c%d", '0'+CR_GOLD, color, players[i].killcount);
"\x1b%c+\x1b%c%d", '0'+CR_GREEN, color, players[i].killcount);
}
kills += players[i].killcount;
@ -1250,11 +1250,11 @@ static void HU_widget_build_monsec(void)
}
}
kills_color = (kills - extrakills >= totalkills) ? '0'+CR_BLUE : '0'+CR_GOLD;
kills_percent_color = (kills >= totalkills) ? '0'+CR_BLUE : '0'+CR_GOLD;
kills_color = (kills - extrakills >= totalkills) ? '0'+CR_BLUE : '0'+CR_GRAY;
kills_percent_color = (kills >= totalkills) ? '0'+CR_BLUE : '0'+CR_GRAY;
kills_percent = (totalkills == 0) ? 100 : (kills * 100 / totalkills);
items_color = (items >= totalitems) ? '0'+CR_BLUE : '0'+CR_GOLD;
secrets_color = (secrets >= totalsecret) ? '0'+CR_BLUE : '0'+CR_GOLD;
items_color = (items >= totalitems) ? '0'+CR_BLUE : '0'+CR_GRAY;
secrets_color = (secrets >= totalsecret) ? '0'+CR_BLUE : '0'+CR_GRAY;
if (playerscount > 1)
{