Added anarkavre's netcode.

This commit is contained in:
James Haley 2008-06-16 22:12:12 -05:00
parent c2035e5ff7
commit 4a3dd8fc4e
2 changed files with 205 additions and 63 deletions

View File

@ -25,6 +25,8 @@
//
//-----------------------------------------------------------------------------
#include "SDL_net.h"
#include "z_zone.h" /* memory allocation wrappers -- killough */
static const char
@ -36,11 +38,6 @@ rcsid[] = "$Id: i_net.c,v 1.4 1998/05/16 09:41:03 jim Exp $";
#include "d_net.h"
#include "m_argv.h"
#if 0
#include <dpmi.h>
#include <sys/nearptr.h>
#endif
#include "i_net.h"
void NetSend (void);
@ -50,19 +47,87 @@ boolean NetListen (void);
// NETWORKING
//
int DOOMPORT = 8626;
static UDPsocket udpsocket;
static UDPpacket *packet;
static IPaddress sendaddress[MAXNETNODES];
void (*netget) (void);
void (*netsend) (void);
unsigned short host_to_net16(unsigned int value)
{
union
{
unsigned short s;
char b[2];
} data;
SDLNet_Write16(value, data.b);
return data.s;
}
unsigned short net_to_host16(unsigned int value)
{
unsigned short s = value;
return SDLNet_Read16(&s);
}
unsigned long host_to_net32(unsigned int value)
{
union
{
unsigned long l;
char b[4];
} data;
SDLNet_Write32(value, data.b);
return data.l;
}
unsigned long net_to_host32(unsigned int value)
{
unsigned long l = value;
return SDLNet_Read32(&l);
}
//
// PacketSend
//
void PacketSend(void)
{
#if 0
__dpmi_regs r;
__dpmi_int(doomcom->intnum,&r);
#endif
int c;
doomdata_t *sw;
sw = (doomdata_t *)packet->data;
sw->checksum = host_to_net32(netbuffer->checksum);
sw->player = netbuffer->player;
sw->retransmitfrom = netbuffer->retransmitfrom;
sw->starttic = netbuffer->starttic;
sw->numtics = netbuffer->numtics;
for (c = 0; c < netbuffer->numtics; ++c)
{
sw->cmds[c].forwardmove = netbuffer->cmds[c].forwardmove;
sw->cmds[c].sidemove = netbuffer->cmds[c].sidemove;
sw->cmds[c].angleturn = host_to_net16(netbuffer->cmds[c].angleturn);
sw->cmds[c].consistancy = host_to_net16(netbuffer->cmds[c].consistancy);
sw->cmds[c].chatchar = netbuffer->cmds[c].chatchar;
sw->cmds[c].buttons = netbuffer->cmds[c].buttons;
}
packet->len = doomcom->datalength;
packet->address = sendaddress[doomcom->remotenode];
if (!SDLNet_UDP_Send(udpsocket, -1, packet))
I_Error("Error sending packet: %s", SDLNet_GetError());
}
@ -71,11 +136,68 @@ void PacketSend(void)
//
void PacketGet (void)
{
#if 0
__dpmi_regs r;
__dpmi_int(doomcom->intnum,&r);
#endif
int i, c, packets_read;
doomdata_t *sw;
packets_read = SDLNet_UDP_Recv(udpsocket, packet);
if (packets_read < 0)
I_Error("Error reading packet: %s", SDLNet_GetError());
if (packets_read == 0)
{
doomcom->remotenode = -1;
return;
}
for (i = 0; i < doomcom->numnodes; ++i)
if (packet->address.host == sendaddress[i].host
&& packet->address.port == sendaddress[i].port)
break;
if (i == doomcom->numnodes)
{
doomcom->remotenode = -1;
return;
}
doomcom->remotenode = i;
doomcom->datalength = packet->len;
sw = (doomdata_t *)packet->data;
netbuffer->checksum = net_to_host32(sw->checksum);
netbuffer->player = sw->player;
netbuffer->retransmitfrom = sw->retransmitfrom;
netbuffer->starttic = sw->starttic;
netbuffer->numtics = sw->numtics;
for (c = 0; c < netbuffer->numtics; ++c)
{
netbuffer->cmds[c].forwardmove = sw->cmds[c].forwardmove;
netbuffer->cmds[c].sidemove = sw->cmds[c].sidemove;
netbuffer->cmds[c].angleturn = net_to_host16(sw->cmds[c].angleturn);
netbuffer->cmds[c].consistancy = net_to_host16(sw->cmds[c].consistancy);
netbuffer->cmds[c].chatchar = sw->cmds[c].chatchar;
netbuffer->cmds[c].buttons = sw->cmds[c].buttons;
}
}
void I_QuitNetwork (void)
{
if (packet)
{
SDLNet_FreePacket(packet);
packet = NULL;
}
if (udpsocket)
{
SDLNet_UDP_Close(udpsocket);
udpsocket = NULL;
}
SDLNet_Quit();
}
//
@ -83,57 +205,77 @@ void PacketGet (void)
//
void I_InitNetwork (void)
{
int i,j;
// set up for network
// parse network game options,
// -net <consoleplayer> <host> <host> ...
i = M_CheckParm ("-net");
if (!i)
{
// single player game
doomcom = malloc (sizeof (*doomcom) );
memset (doomcom, 0, sizeof(*doomcom) );
int i, p;
doomcom = malloc (sizeof (*doomcom));
memset (doomcom, 0, sizeof(*doomcom));
netgame = false;
doomcom->id = DOOMCOM_ID;
doomcom->numplayers = doomcom->numnodes = 1;
doomcom->deathmatch = false;
doomcom->consoleplayer = 0;
doomcom->extratics=0;
doomcom->ticdup=1;
return;
}
// set up for network
i = M_CheckParm ("-dup");
if (i && i< myargc-1)
{
doomcom->ticdup = myargv[i+1][0]-'0';
if (doomcom->ticdup < 1)
doomcom->ticdup = 1;
if (doomcom->ticdup > 9)
doomcom->ticdup = 9;
}
else
doomcom-> ticdup = 1;
if (M_CheckParm ("-extratic"))
doomcom-> extratics = 1;
else
doomcom-> extratics = 0;
// haleyjd: no netcode yet
I_Error("Network games not supported yet.\n");
p = M_CheckParm ("-port");
if (p && p<myargc-1)
{
DOOMPORT = atoi (myargv[p+1]);
printf ("using alternative port %i\n", DOOMPORT);
}
#if 0
doomcom=(doomcom_t *)(__djgpp_conventional_base+atoi(myargv[i+1]));
// parse network game options,
// -net <consoleplayer> <host> <host> ...
i = M_CheckParm ("-net");
if (!i)
{
// single player game
netgame = false;
doomcom->id = DOOMCOM_ID;
doomcom->numplayers = doomcom->numnodes = 1;
doomcom->deathmatch = false;
doomcom->consoleplayer = 0;
return;
}
netsend = PacketSend;
netget = PacketGet;
netgame = true;
doomcom->ticdup=1;
if (M_CheckParm ("-extratic"))
doomcom-> extratics = 1;
else
doomcom-> extratics = 0;
doomcom->consoleplayer = myargv[i+1][0]-'1';
j = M_CheckParm ("-dup");
if (j && j< myargc-1)
{
doomcom->ticdup = myargv[j+1][0]-'0';
if (doomcom->ticdup < 1)
doomcom->ticdup = 1;
if (doomcom->ticdup > 9)
doomcom->ticdup = 9;
}
else
doomcom-> ticdup = 1;
doomcom->numnodes = 1;
netsend = PacketSend;
netget = PacketGet;
netgame = true;
#endif
SDLNet_Init();
atexit(I_QuitNetwork);
i++;
while (++i < myargc && myargv[i][0] != '-')
{
if (SDLNet_ResolveHost(&sendaddress[doomcom->numnodes], myargv[i], DOOMPORT))
I_Error("Unable to resolve %s", myargv[i]);
doomcom->numnodes++;
}
doomcom->id = DOOMCOM_ID;
doomcom->numplayers = doomcom->numnodes;
udpsocket = SDLNet_UDP_Open(DOOMPORT);
packet = SDLNet_AllocPacket(5000);
}

View File

@ -42,7 +42,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "c:\software dev\sdl-1.2.7\include" /I "c:\software dev\sdl_mixer-1.2.5\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "MY_SDL_VER" /D "DOGS" /D "BETA" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "c:\software dev\sdl-1.2.12\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "MY_SDL_VER" /D "DOGS" /D "BETA" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@ -50,7 +50,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 sdl_mixer.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib sdl.lib sdlmain.lib sdl_mixer.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib sdl.lib sdlmain.lib sdl_mixer.lib sdl_net.lib /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "WinMBF - Win32 Debug"
@ -74,7 +74,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib sdl.lib sdlmain.lib sdl_mixer.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib sdl.lib sdlmain.lib sdl_mixer.lib sdl_net.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF