diff --git a/src/st_stuff.c b/src/st_stuff.c index 004076c5..9338078b 100644 --- a/src/st_stuff.c +++ b/src/st_stuff.c @@ -1066,7 +1066,7 @@ void ST_loadGraphics(void) // [FG] support face gib animations as in the 3DO/Jaguar/PSX ports for (i = 0; i < ST_NUMXDTHFACES; i++) { - sprintf(namebuf, "STFXDTH%d0", i); + sprintf(namebuf, "STFXDTH%d", i); if (W_CheckNumForName(namebuf) != -1) faces[facenum++] = W_CacheLumpName(namebuf, PU_STATIC);