document updates to the build system

This commit is contained in:
Fabian Greffrath 2020-02-03 12:16:12 +01:00 committed by GitHub
parent b13b8fc415
commit 5e2c0f65bd
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -23,6 +23,7 @@ The following code changes have been introduced in Woof! relative to MBF or WinM
* The code has been made 64-bit clean.
* The code has been ported to SDL-2, the game scene is now rendered to screen using hardware acceleration (if available).
* The build system has been ported to CMake (@AlexMax).
* Fullscreen mode can be toggled in the General menu section or by pressing <kbd>Alt</kbd>+<kbd>Enter</kbd>, and it is saved in the config file.
* The complete SDL input and event handling system has been overhauled based on code from Chocolate Doom 3.0.
* The search path for IWADs has been adapted to more modern requirements, taking the install locations for common download packages into account.
@ -33,6 +34,7 @@ The following code changes have been introduced in Woof! relative to MBF or WinM
* The flashing disk icon has been brought back.
* Error messages now appear in a pop-up window.
* All non-free embedded lumps have been either removed or replaced.
* Support for helper dogs and beta emulation is now unconditionally enabled.
## Input