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initialize midi_position_t position in i_midimusic.c:PlayerThread()
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@ -1188,7 +1188,7 @@ static int PlayerThread(void *unused)
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{
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SDL_SetThreadPriority(SDL_THREAD_PRIORITY_TIME_CRITICAL);
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midi_position_t position;
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midi_position_t position = {0};
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boolean sleep = false;
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while (SDL_AtomicGet(&player_thread_running))
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