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release Woof! 11.1.1
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CHANGELOG.md
22
CHANGELOG.md
@ -1,21 +1,7 @@
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**New Features and Improvements**
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* Allow bound keys to be unbound in menus by pressing the same key.
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* Implementation of the Native MIDI module for macOS (fixed regression after removing SDL_Mixer).
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* Add `-dumptables` command line option to export generated translation tables to PWAD.
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* Windows Native MIDI improvements (@ceski-1):
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- Fix EMIDI global looping.
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- Add MIDI compatibility levels. `winmm_complevel` config option:
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0: Vanilla (Emulates DMX MPU-401 mode)
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1: Standard (Emulates MS GS Synth) (Default)
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2: Full (Send everything to device, including SysEx)
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* Distinguish exit with message on error and on success.
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* winmidi: Sync with Chocolate Doom (@ceski-1).
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**Bug Fixes**
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* Fix memory issues in dehacked parser found with ASan.
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* Fix "Smooth pixel scaling" inconsistencies (now it should match Crispy Doom).
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* More robust fallback logic for music modules (@joanbm).
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* Always print player coords if automap is inactive.
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* Eat key if cheat found (e.g. don't switch weapons when typing IDCLEV11).
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* Resetting the MUSINFO track after changing the level.
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* Add initialization checks to music modules. Fixed crash if sound device not found (thanks to @joanbm).
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* Fix initialization with invalid `video_display` setting (@joanbm).
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* Fix setting EOF in memio, this bug broke most DEH lumps.
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* Do not disable Widescreen menu item without Aspect Ratio Correction anymore (thanks @MrAlaux).
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* Set display resolution when toggling Exclusive Fullscreen.
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@ -13,7 +13,7 @@ set(X_VCPKG_APPLOCAL_DEPS_INSTALL ON)
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cmake_minimum_required(VERSION 3.9)
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project("Woof"
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VERSION 11.1.0
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VERSION 11.1.1
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LANGUAGES C)
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set(CMAKE_C_STANDARD 99)
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