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fix automap overlay mode stay on screen after wipe (#223)
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@ -298,7 +298,7 @@ void D_Display (void)
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inhelpscreensstate = inhelpscreens;
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oldgamestate = wipegamestate = gamestate;
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if (automapactive && automapoverlay)
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if (gamestate == GS_LEVEL && automapactive && automapoverlay)
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{
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AM_Drawer();
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HU_Drawer();
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