mention Voxel in README, update some Copyrights

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Fabian Greffrath 2023-11-13 10:20:02 +01:00
parent b2784b481c
commit 6b0359b01e

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@ -52,6 +52,7 @@ The following key features have been introduced in Woof! relative to MBF or WinM
* Support for rendering with uncapped frame rate and frame interpolation has been added.
* A widescreen rendering mode has been added with proper support for the widescreen assets found e.g. in the Unity version of Doom.
* Screenshots are saved in PNG format and are actual representations of the game screen rendering.
* Support for Voxels in KVX format has been added.
## Sound
@ -169,11 +170,13 @@ Copyright:
© 2019 Fernando Carmona Varo;
© 2019 Jonathan Dowland;
© 2020 Alex Mayfield;
© 2021 Ryan Krafnick;
© 2022-2023 ceski;
© 2023 liPillON;
© 2020-2023 Fabian Greffrath;
© 2020-2023 Roman Fomin.
© 2020-2023 Roman Fomin;
© 2021 Ryan Krafnick;
© 2022-2023 Alaux;
© 2022-2023 ceski;
© 2023 Andrew Apted;
© 2023 liPillON.
License: [GPL-2.0+](https://www.gnu.org/licenses/old-licenses/gpl-2.0.html)
Files: `src/beta.h`