diff --git a/src/am_map.c b/src/am_map.c index 7122e04e..73413ddb 100644 --- a/src/am_map.c +++ b/src/am_map.c @@ -64,10 +64,6 @@ int map_keyed_door_flash; // keyed doors are flashing int map_smooth_lines; -//jff 4/3/98 add symbols for "no-color" for disable and "black color" for black -#define NC 0 -#define BC 247 - // [Woof!] FRACTOMAPBITS: overflow-safe coordinate system. // Written by Andrey Budko (entryway), adapted from prboom-plus/src/am_map.* #define MAPBITS 12 @@ -131,18 +127,13 @@ typedef struct mpoint_t a, b; } mline_t; -typedef struct -{ - fixed_t slp, islp; -} islope_t; - // // The vector graphics for the automap. // A line drawing of the player pointing right, // starting from the middle. // #define R ((8*MAPPLAYERRADIUS)/7) -mline_t player_arrow[] = +static mline_t player_arrow[] = { { { -R+R/8, 0 }, { R, 0 } }, // ----- { { R, 0 }, { R-R/2, R/4 } }, // -----> @@ -156,7 +147,7 @@ mline_t player_arrow[] = #define NUMPLYRLINES (sizeof(player_arrow)/sizeof(mline_t)) #define R ((8*MAPPLAYERRADIUS)/7) -mline_t cheat_player_arrow[] = +static mline_t cheat_player_arrow[] = { // killough 3/22/98: He's alive, Jim :) { { -R+R/8, 0 }, { R, 0 } }, // ----- { { R, 0 }, { R-R/2, R/4 } }, // -----> @@ -176,31 +167,9 @@ mline_t cheat_player_arrow[] = #undef R #define NUMCHEATPLYRLINES (sizeof(cheat_player_arrow)/sizeof(mline_t)) -#define R (FRACUNIT) - -#define np867R (int)(-.867*R) -#define p867R (int)(.867*R) -#define np5R (int)(-.5*R) -#define p5R (int)(.5*R) - -mline_t triangle_guy[] = -{ - { { np867R, np5R }, { p867R, np5R } }, - { { p867R, np5R }, { 0, R } }, - { { 0, R }, { np867R, np5R } } -}; - -#undef R -#undef np867R -#undef p867R -#undef np5R -#undef p5R - -#define NUMTRIANGLEGUYLINES (sizeof(triangle_guy)/sizeof(mline_t)) - //jff 1/5/98 new symbol for keys on automap #define R (FRACUNIT) -mline_t cross_mark[] = +static mline_t cross_mark[] = { { { -R, 0 }, { R, 0} }, { { 0, -R }, { 0, R } }, @@ -220,7 +189,7 @@ static mline_t square_mark[] = { #define np7R (int)(-.7*R) #define p7R (int)(.7*R) -mline_t thintriangle_guy[] = +static mline_t thintriangle_guy[] = { { { np5R, np7R }, { R, 0 } }, { { R, 0 }, { np5R, p7R } }, @@ -250,7 +219,6 @@ static int f_y; static int f_w; static int f_h; -static int lightlev; // used for funky strobing effect static byte* fb; // pseudo-frame buffer static mpoint_t m_paninc; // how far the window pans each tic (map coords) @@ -319,7 +287,7 @@ void (*AM_drawFline)(fline_t*, int) = AM_drawFline_Vanilla; // [crispy] automap rotate mode needs these early on boolean automaprotate = false; -void AM_rotate(int64_t *x, int64_t *y, angle_t a); +static void AM_rotate(int64_t *x, int64_t *y, angle_t a); static void AM_rotatePoint(mpoint_t *pt); static mpoint_t mapcenter; static angle_t mapangle; @@ -328,34 +296,6 @@ static angle_t mapangle; extern int mousebprevweapon; extern int mousebnextweapon; -// -// AM_getIslope() -// -// Calculates the slope and slope according to the x-axis of a line -// segment in map coordinates (with the upright y-axis n' all) so -// that it can be used with the brain-dead drawing stuff. -// -// Passed the line slope is desired for and an islope_t structure for return -// Returns nothing -// -void AM_getIslope -( mline_t* ml, - islope_t* is ) -{ - int dx, dy; - - dy = ml->a.y - ml->b.y; - dx = ml->b.x - ml->a.x; - if (!dy) - is->islp = (dx<0?-D_MAXINT:D_MAXINT); - else - is->islp = FixedDiv(dx, dy); - if (!dx) - is->slp = (dy<0?-D_MAXINT:D_MAXINT); - else - is->slp = FixedDiv(dy, dx); -} - // // AM_activateNewScale() // @@ -363,7 +303,7 @@ void AM_getIslope // // Passed nothing, returns nothing // -void AM_activateNewScale(void) +static void AM_activateNewScale(void) { m_x += m_w/2; m_y += m_h/2; @@ -383,7 +323,7 @@ void AM_activateNewScale(void) // // Passed nothing, returns nothing // -void AM_saveScaleAndLoc(void) +static void AM_saveScaleAndLoc(void) { old_m_x = m_x; old_m_y = m_y; @@ -399,7 +339,7 @@ void AM_saveScaleAndLoc(void) // // Passed nothing, returns nothing // -void AM_restoreScaleAndLoc(void) +static void AM_restoreScaleAndLoc(void) { m_w = old_m_w; m_h = old_m_h; @@ -429,7 +369,7 @@ void AM_restoreScaleAndLoc(void) // // Passed nothing, returns nothing // -void AM_addMark(void) +static void AM_addMark(void) { // killough 2/22/98: // remove limit on automap marks @@ -462,7 +402,7 @@ void AM_addMark(void) // // Passed nothing, returns nothing // -void AM_findMinMaxBoundaries(void) +static void AM_findMinMaxBoundaries(void) { int i; fixed_t a; @@ -513,7 +453,7 @@ void AM_SetMapCenter(fixed_t x, fixed_t y) // // Passed nothing, returns nothing // -void AM_changeWindowLoc(void) +static void AM_changeWindowLoc(void) { int64_t incx, incy; @@ -571,8 +511,6 @@ void AM_initVariables(void) automapactive = true; fb = screens[0]; - lightlev = 0; - m_paninc.x = m_paninc.y = 0; ftom_zoommul = FRACUNIT; mtof_zoommul = FRACUNIT; @@ -610,7 +548,7 @@ void AM_initVariables(void) // Sets the marknums[i] variables to the patches for each digit // Passed nothing, returns nothing; // -void AM_loadPics(void) +static void AM_loadPics(void) { int i; char namebuf[9]; @@ -629,7 +567,7 @@ void AM_loadPics(void) // // Passed nothing, returns nothing // -void AM_unloadPics(void) +static void AM_unloadPics(void) { int i; @@ -671,7 +609,7 @@ void AM_enableSmoothLines(void) // Passed nothing, returns nothing // Affects automap's global variables // -void AM_LevelInit(void) +static void AM_LevelInit(void) { // [crispy] Only need to precalculate color lookup tables once static int precalc_once; @@ -784,7 +722,7 @@ void AM_Start() // // Passed nothing, returns nothing // -void AM_minOutWindowScale() +static void AM_minOutWindowScale() { scale_mtof = min_scale_mtof; scale_ftom = FixedDiv(FRACUNIT, scale_mtof); @@ -798,7 +736,7 @@ void AM_minOutWindowScale() // // Passed nothing, returns nothing // -void AM_maxOutWindowScale(void) +static void AM_maxOutWindowScale(void) { scale_mtof = max_scale_mtof; scale_ftom = FixedDiv(FRACUNIT, scale_mtof); @@ -1065,7 +1003,7 @@ boolean AM_Responder // // Passed nothing, returns nothing // -void AM_changeWindowScale(void) +static void AM_changeWindowScale(void) { // Change the scaling multipliers scale_mtof = FixedMul(scale_mtof, mtof_zoommul); @@ -1094,7 +1032,7 @@ void AM_changeWindowScale(void) // // Passed nothing, returns nothing // -void AM_doFollowPlayer(void) +static void AM_doFollowPlayer(void) { m_x = (viewx >> FRACTOMAPBITS) - m_w/2; m_y = (viewy >> FRACTOMAPBITS) - m_h/2; @@ -1141,7 +1079,7 @@ void AM_Ticker (void) // // Clear automap frame buffer. // -void AM_clearFB(int color) +static void AM_clearFB(int color) { memset(fb, color, f_w*f_h); } @@ -1159,7 +1097,7 @@ void AM_clearFB(int color) // clipping on them in the lines frame coordinates. // Returns true if any part of line was not clipped // -boolean AM_clipMline +static boolean AM_clipMline ( mline_t* ml, fline_t* fl ) { @@ -1308,8 +1246,6 @@ static void AM_drawFline_Vanilla(fline_t* fl, int color) register int d; #ifdef RANGECHECK // killough 2/22/98 - static int fuck = 0; - // For debugging only if ( @@ -1319,7 +1255,6 @@ static void AM_drawFline_Vanilla(fline_t* fl, int color) || fl->b.y < 0 || fl->b.y >= f_h ) { - fprintf(stderr, "fuck %d \r", fuck++); return; } #endif @@ -1516,7 +1451,7 @@ static void AM_drawFline_Smooth(fline_t* fl, int color) // in the defaults file. // Returns nothing. // -void AM_drawMline +static void AM_drawMline ( mline_t* ml, int color ) { @@ -1539,7 +1474,7 @@ void AM_drawMline // Passed the color to draw the grid lines // Returns nothing // -void AM_drawGrid(int color) +static void AM_drawGrid(int color) { int64_t x, y; int64_t start, end; @@ -1629,7 +1564,7 @@ void AM_drawGrid(int color) // // jff 4/3/98 add routine to get color of generalized keyed door // -int AM_DoorColor(int type) +static int AM_DoorColor(int type) { if (GenLockedBase <= type && type< GenDoorBase) { @@ -1672,7 +1607,7 @@ int AM_DoorColor(int type) // jff 4/3/98 changed mapcolor_xxxx=0 as control to disable feature // jff 4/3/98 changed mapcolor_xxxx=-1 to disable drawing line completely // -void AM_drawWalls(void) +static void AM_drawWalls(void) { int i; static mline_t l; @@ -1888,7 +1823,7 @@ void AM_drawWalls(void) // Passed the coordinates of a point, and an angle // Returns the coordinates rotated by the angle // -void AM_rotate +static void AM_rotate ( int64_t* x, int64_t* y, angle_t a ) @@ -1942,7 +1877,7 @@ static void AM_rotatePoint(mpoint_t *pt) // the color to draw it with, and the map coordinates to draw it at. // Returns nothing // -void AM_drawLineCharacter +static void AM_drawLineCharacter ( mline_t* lineguy, int lineguylines, fixed_t scale, @@ -2003,7 +1938,7 @@ void AM_drawLineCharacter // // Passed nothing, returns nothing // -void AM_drawPlayers(void) +static void AM_drawPlayers(void) { int i; player_t* p; @@ -2119,7 +2054,7 @@ void AM_drawPlayers(void) // Passed colors and colorrange, no longer used // Returns nothing // -void AM_drawThings +static void AM_drawThings ( int colors, int colorrange) { @@ -2266,7 +2201,7 @@ void AM_drawThings // // killough 11/98: added hires support -void AM_drawMarks(void) +static void AM_drawMarks(void) { int i; mpoint_t pt; @@ -2316,7 +2251,7 @@ void AM_drawMarks(void) // Passed the color to draw the pixel with // Returns nothing // -void AM_drawCrosshair(int color) +static void AM_drawCrosshair(int color) { // [crispy] do not draw the useless dot on the player arrow if (!followplayer)