From 70856dc8cf58f05fd8f48db5860c7b7f5637d53b Mon Sep 17 00:00:00 2001 From: Roman Fomin Date: Tue, 13 Jun 2023 18:12:03 +0700 Subject: [PATCH] update CHANGELOG.md (#1104) * update CHANGELOG.md * mention UMAPINFO fix --- CHANGELOG.md | 19 ++++++++++++++++++- 1 file changed, 18 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index d78f4f14..3e746978 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,2 +1,19 @@ +**New Features and Improvements** +* Don't snap Automap to player upon opening it with Follow Mode off (@MrAlaux). +* Make IDCLEV00 restart the current map (@MrAlaux). +* Always color Chainsaw number green in Boom HUD (@MrAlaux). +* Allow direct toggle between "Windowed" and "Exclusive Fullscreen" modes (@ceski-1). +* Prefer IDDT cheat key over IDBEHOLDA in cheat menu. + **Bug Fixes** -* more fixes for DSDHacked sprites and sounds. +* Fix plane rendering distortion noticeable in widescreen mode, taken from Eternity Engine (thanks to @JNechaevsky). +* Fix "Clean Screenshot" captures the HUD if "Exclusive Fullscreen" is enabled. +* More fixes to weapon switching animation (@MrAlaux). +* Only set quick save slot upon successful load/save completion. +* Fix blockmap limits (from DSDA-Doom). +* Fix screenshot cropping when aspect ratio correction is disabled (@MrAlaux). +* Fix pickup messages in multiplayer. +* Fix P_RadiusAttack dist depending on damage (@tomas7770). +* Fix door interpolation in Doom2 MAP19 (thanks to @JNechaevsky). +* Fix recording "-complevel 3" in demo footer. +* Fix UMAPINFO `intertext` field for Doom 1.