leave SDL render driver at default for non-Win archs (#1363)

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Fabian Greffrath 2024-01-02 13:25:53 +01:00 committed by GitHub
parent 16007024d2
commit 8c21ec0d81
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2 changed files with 5 additions and 2 deletions

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@ -1367,7 +1367,10 @@ static void I_InitGraphicsMode(void)
flags |= SDL_RENDERER_PRESENTVSYNC; flags |= SDL_RENDERER_PRESENTVSYNC;
} }
SDL_SetHint(SDL_HINT_RENDER_DRIVER, sdl_renderdriver); if (*sdl_renderdriver)
{
SDL_SetHint(SDL_HINT_RENDER_DRIVER, sdl_renderdriver);
}
// [FG] create renderer // [FG] create renderer
renderer = SDL_CreateRenderer(screen, -1, flags); renderer = SDL_CreateRenderer(screen, -1, flags);

View File

@ -144,7 +144,7 @@ default_t defaults[] = {
#if defined(_WIN32) #if defined(_WIN32)
{.s = "direct3d11"}, {.s = "direct3d11"},
#else #else
{.s = "opengl"}, {.s = ""},
#endif #endif
{0}, string, ss_none, wad_no, {0}, string, ss_none, wad_no,
"SDL render driver, possible values are " "SDL render driver, possible values are "