add PkgConfigHelper.cmake, update FindFluidSynth.cmake

This commit is contained in:
Roman Fomin 2023-04-21 10:07:05 +07:00
parent 5156ef30e9
commit 8f214e167f
7 changed files with 174 additions and 105 deletions

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@ -7,6 +7,7 @@ on:
paths-ignore: ['**.md']
pull_request:
branches: [ master ]
paths-ignore: ['**.md']
jobs:
linux64:

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@ -7,6 +7,7 @@ on:
paths-ignore: ['**.md']
pull_request:
branches: [ master ]
paths-ignore: ['**.md']
workflow_dispatch:
env:
@ -20,11 +21,7 @@ jobs:
strategy:
matrix:
conf:
- arch: 'x86'
vars: '32'
- arch: 'x64'
vars: '64'
arch: [x64, x86]
steps:
- uses: actions/checkout@v3
@ -48,14 +45,18 @@ jobs:
"$nuget" setapikey "${{ secrets.GITHUB_TOKEN }}" \
-source "$source_url"
- name: Setup devcmd
uses: ilammy/msvc-dev-cmd@v1
with:
arch: ${{ matrix.arch }}
- name: Configure
shell: cmd
run: |
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Auxiliary\Build\vcvars${{ matrix.conf.vars }}.bat"
cmake -B build -G Ninja `
-DCMAKE_BUILD_TYPE=Release -DENABLE_WERROR=ON `
-DCMAKE_TOOLCHAIN_FILE="${{ env.VCPKG_ROOT }}/scripts/buildsystems/vcpkg.cmake" `
-DVCPKG_TARGET_TRIPLET="${{ matrix.conf.arch }}-windows-static-release" `
-DVCPKG_TARGET_TRIPLET="${{ matrix.arch }}-windows-static-release" `
-DVCPKG_OVERLAY_TRIPLETS="cmake/triplets"
- name: Build
@ -69,7 +70,7 @@ jobs:
- name: Upload artifacts
uses: actions/upload-artifact@v3
with:
name: Win-${{ matrix.conf.arch }}
name: Win-${{ matrix.arch }}
path: build/*.zip
- name: Extract Version Number

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@ -61,16 +61,26 @@ check_symbol_exists(strsignal "string.h" HAVE_STRSIGNAL)
check_symbol_exists(strcasecmp "strings.h" HAVE_DECL_STRCASECMP)
check_symbol_exists(strncasecmp "strings.h" HAVE_DECL_STRNCASECMP)
include(PkgConfigHelper)
option(CMAKE_FIND_PACKAGE_PREFER_CONFIG
"Lookup package config files before using find modules" ON)
if(VCPKG_TOOLCHAIN)
set(ENV{PKG_CONFIG_PATH} "${VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}/lib/pkgconfig")
endif()
# Library requirements.
find_package(SDL2 2.0.18 REQUIRED)
find_package(SDL2_net REQUIRED)
find_package(OpenAL REQUIRED)
find_package(SndFile REQUIRED)
find_package(FluidSynth)
if(NOT TARGET SDL2_net::SDL2_net)
add_library(SDL2_net::SDL2_net ALIAS SDL2_net::SDL2_net-static)
endif()
find_package(FluidSynth 2.2.0)
find_package(libxmp)
# Python 3

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@ -1,106 +1,110 @@
# FindFluidSynth
# ---------
#
# Try to find the FluidSynth library.
#
# This will define the following variables:
#
# ``FluidSynth_FOUND``
# System has FluidSynth.
#
# ``FluidSynth_VERSION``
# The version of FluidSynth.
#
# ``FluidSynth_INCLUDE_DIRS``
# This should be passed to target_include_directories() if
# the target is not used for linking.
#
# ``FluidSynth_LIBRARIES``
# The FluidSynth library.
# This can be passed to target_link_libraries() instead of
# the ``FluidSynth::libfluidsynth`` target
#
# If ``FluidSynth_FOUND`` is TRUE, the following imported target
# will be available:
#
# ``FluidSynth::libfluidsynth``
# The FluidSynth library
#
#=============================================================================
# Copyright 2018 Christophe Giboudeaux <christophe@krop.fr>
#
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# 1. Redistributions of source code must retain the copyright
# notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
# 3. The name of the author may not be used to endorse or promote products
# derived from this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
# IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
# OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
# IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
# NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
# THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#=============================================================================
#[=======================================================================[.rst:
FindFluidSynth
-------
# Cache variable that allows you to point CMake at a directory containing
# an extracted development library.
set(FluidSynth_DIR "${FluidSynth_DIR}"
CACHE PATH "Location of FluidSynth library directory")
Finds the FluidSynth library.
Imported Targets
^^^^^^^^^^^^^^^^
This module provides the following imported targets, if found:
``FluidSynth::libfluidsynth``
The FluidSynth library
Result Variables
^^^^^^^^^^^^^^^^
This will define the following variables:
``FluidSynth_FOUND``
True if the system has the FluidSynth library.
``FluidSynth_INCLUDE_DIRS``
Include directories needed to use FluidSynth.
``FluidSynth_LIBRARIES``
Libraries needed to link to FluidSynth.
Cache Variables
^^^^^^^^^^^^^^^
The following cache variables may also be set:
``FluidSynth_INCLUDE_DIR``
The directory containing ``FluidSynth.h``.
``FluidSynth_DLL``
The path to the FluidSynth Windows runtime.
``FluidSynth_LIBRARY``
The path to the FluidSynth library.
#]=======================================================================]
find_package(PkgConfig QUIET)
pkg_check_modules(PC_FluidSynth QUIET fluidsynth>=${FluidSynth_FIND_VERSION})
pkg_check_modules(PC_FLUIDSYNTH QUIET fluidsynth)
find_library(FluidSynth_LIBRARIES
NAMES fluidsynth
HINTS
"${FluidSynth_DIR}/lib"
${PC_FluidSynth_LIBDIR}
)
find_path(FluidSynth_INCLUDE_DIRS
find_path(
FluidSynth_INCLUDE_DIR
NAMES fluidsynth.h
HINTS
"${FluidSynth_DIR}/include"
${PC_FluidSynth_INCLUDEDIR}
HINTS "${PC_FLUIDSYNTH_INCLUDEDIR}"
)
if(NOT FluidSynth_VERSION)
if(EXISTS "${FluidSynth_INCLUDE_DIRS}/fluidsynth/version.h")
file(STRINGS "${FluidSynth_INCLUDE_DIRS}/fluidsynth/version.h" _FLUIDSYNTH_VERSION_H
REGEX "^#define[ ]+FLUIDSYNTH_VERSION[ ]+\"[0-9].[0-9].[0-9]\"")
string(REGEX REPLACE "^#define[ ]+FLUIDSYNTH_VERSION[ ]+\"([0-9].[0-9].[0-9])\".*" "\\1" FluidSynth_VERSION "${_FLUIDSYNTH_VERSION_H}")
unset(_FLUIDSYNTH_VERSION_H)
endif()
find_file(
FluidSynth_DLL
NAMES fluidsynth.dll libfluidsynth.dll libfluidsynth-3.dll
PATH_SUFFIXES bin
HINTS "${PC_FLUIDSYNTH_PREFIX}"
)
find_library(
FluidSynth_LIBRARY
NAMES fluidsynth libfluidsynth
HINTS "${PC_FLUIDSYNTH_LIBDIR}"
)
if(FluidSynth_DLL OR FluidSynth_LIBRARY MATCHES ".so|.dylib")
set(_fluidsynth_library_type SHARED)
else()
set(_fluidsynth_library_type STATIC)
endif()
get_flags_from_pkg_config("${_fluidsynth_library_type}" "PC_FLUIDSYNTH" "_fluidsynth")
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(FluidSynth
FOUND_VAR FluidSynth_FOUND
REQUIRED_VARS FluidSynth_LIBRARIES FluidSynth_INCLUDE_DIRS
VERSION_VAR FluidSynth_VERSION
)
find_package_handle_standard_args(
FluidSynth
REQUIRED_VARS "FluidSynth_LIBRARY" "FluidSynth_INCLUDE_DIR")
if(FluidSynth_FOUND AND NOT TARGET FluidSynth::libfluidsynth)
add_library(FluidSynth::libfluidsynth UNKNOWN IMPORTED)
set_target_properties(FluidSynth::libfluidsynth PROPERTIES
IMPORTED_LOCATION "${FluidSynth_LIBRARIES}"
INTERFACE_INCLUDE_DIRECTORIES "${FluidSynth_INCLUDE_DIRS}"
)
if(WIN32 AND FluidSynth_DIR)
# On Windows, we need to figure out the location of our library files
# so we can copy and package them.
set(FluidSynth_DLL_DIR "${FluidSynth_DIR}/bin" CACHE INTERNAL "")
if(FluidSynth_FOUND)
if(NOT TARGET FluidSynth::libfluidsynth)
add_library(FluidSynth::libfluidsynth ${_fluidsynth_library_type} IMPORTED)
set_target_properties(
FluidSynth::libfluidsynth
PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${FluidSynth_INCLUDE_DIR}"
INTERFACE_COMPILE_OPTIONS "${_fluidsynth_compile_options}"
INTERFACE_LINK_LIBRARIES "${_fluidsynth_link_libraries}"
INTERFACE_LINK_DIRECTORIES "${_fluidsynth_link_directories}"
INTERFACE_LINK_OPTIONS "${_fluidsynth_link_options}"
)
endif()
if(FluidSynth_DLL)
set_target_properties(
FluidSynth::libfluidsynth
PROPERTIES IMPORTED_LOCATION "${FluidSynth_DLL}"
IMPORTED_IMPLIB "${FluidSynth_LIBRARY}"
)
else()
set_target_properties(
FluidSynth::libfluidsynth
PROPERTIES IMPORTED_LOCATION "${FluidSynth_LIBRARY}"
)
endif()
set(FluidSynth_LIBRARIES FluidSynth::libfluidsynth)
set(FluidSynth_INCLUDE_DIRS "${FluidSynth_INCLUDE_DIR}")
endif()
mark_as_advanced(
FluidSynth_INCLUDE_DIR
FluidSynth_DLL
FluidSynth_LIBRARY
)

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@ -0,0 +1,50 @@
# Helper for Find modules
function(get_flags_from_pkg_config _library_type _pc_prefix _out_prefix)
if(NOT ${_pc_prefix}_FOUND)
set(${_out_prefix}_compile_options
""
PARENT_SCOPE)
set(${_out_prefix}_link_libraries
""
PARENT_SCOPE)
set(${_out_prefix}_link_options
""
PARENT_SCOPE)
set(${_out_prefix}_link_directories
""
PARENT_SCOPE)
return()
endif()
if("${_library_type}" STREQUAL "STATIC")
set(_cflags ${_pc_prefix}_STATIC_CFLAGS_OTHER)
set(_link_libraries ${_pc_prefix}_STATIC_LIBRARIES)
set(_link_options ${_pc_prefix}_STATIC_LDFLAGS_OTHER)
set(_library_dirs ${_pc_prefix}_STATIC_LIBRARY_DIRS)
else()
set(_cflags ${_pc_prefix}_CFLAGS_OTHER)
set(_link_libraries ${_pc_prefix}_LIBRARIES)
set(_link_options ${_pc_prefix}_LDFLAGS_OTHER)
set(_library_dirs ${_pc_prefix}_LIBRARY_DIRS)
endif()
# The *_LIBRARIES lists always start with the library itself
list(REMOVE_AT "${_link_libraries}" 0)
# Work around CMake's flag deduplication when pc files use `-framework A` instead of `-Wl,-framework,A`
string(REPLACE "-framework;" "-Wl,-framework," "_filtered_link_options" "${${_link_options}}")
set(${_out_prefix}_compile_options
"${${_cflags}}"
PARENT_SCOPE)
set(${_out_prefix}_link_libraries
"${${_link_libraries}}"
PARENT_SCOPE)
set(${_out_prefix}_link_options
"${_filtered_link_options}"
PARENT_SCOPE)
set(${_out_prefix}_link_directories
"${${_library_dirs}}"
PARENT_SCOPE)
endfunction()

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@ -201,7 +201,7 @@ endif()
target_link_libraries(woof PRIVATE ${WOOF_LIBRARIES}
SDL2::SDL2
$<IF:$<TARGET_EXISTS:SDL2_net::SDL2_net>,SDL2_net::SDL2_net,SDL2_net::SDL2_net-static>
SDL2_net::SDL2_net
OpenAL::OpenAL
SndFile::sndfile
opl
@ -249,7 +249,7 @@ target_include_directories(woof-setup PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/../")
target_link_libraries(woof-setup PRIVATE
$<TARGET_NAME_IF_EXISTS:SDL2::SDL2main>
SDL2::SDL2
$<IF:$<TARGET_EXISTS:SDL2_net::SDL2_net>,SDL2_net::SDL2_net,SDL2_net::SDL2_net-static>
SDL2_net::SDL2_net
textscreen
setup)

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@ -5,7 +5,10 @@
"sdl2-net",
"openal-soft",
"libsndfile",
"fluidsynth",
{
"name": "fluidsynth",
"default-features": false
},
{
"name": "libxmp",
"default-features": false