From 8ffecfd3989081d471ad41f5ff9a764193b27a21 Mon Sep 17 00:00:00 2001 From: Fabian Greffrath Date: Thu, 14 Dec 2023 19:56:29 +0100 Subject: [PATCH] apply Boom compatibility settings to version 2.01 as well Fixes desync in anc2-855.lmp --- src/g_game.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/g_game.c b/src/g_game.c index 4277f709..4d24ceaa 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -3262,7 +3262,7 @@ void G_ReloadDefaults(boolean keep_demover) compatibility = true; memset(comp, 0xff, sizeof comp); } - else if (demo_version == 202) + else if (demo_version == 202 || demo_version == 201) { memset(comp, 0, sizeof comp); G_BoomComp(); @@ -3794,7 +3794,7 @@ byte *G_ReadOptions(byte *demo_p) for (i=0; i < COMP_TOTAL; i++) comp[i] = compatibility; - if (demo_version == 202) + if (demo_version == 202 || demo_version == 201) G_BoomComp(); monster_infighting = 1; // killough 7/19/98