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reset gain in I_OAL_HookMusic()
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60eef57795
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@ -179,6 +179,8 @@ static boolean I_OAL_InitMusic(int device)
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alGenBuffers(NUM_BUFFERS, player.buffers);
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alGenSources(1, &player.source);
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alSourcef(player.source, AL_MAX_GAIN, 10.0f);
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// Set parameters so mono sources play out the front-center speaker and
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// won't distance attenuate.
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alSource3i(player.source, AL_POSITION, 0, 0, -1);
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@ -281,7 +283,6 @@ static int I_OAL_DeviceList(const char *devices[], int size, int *current_device
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void I_OAL_SetGain(float gain)
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{
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alSourcef(player.source, AL_MAX_GAIN, 10.0f);
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alSourcef(player.source, AL_GAIN, (ALfloat)gain);
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}
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@ -294,6 +295,7 @@ void I_OAL_HookMusic(callback_func_t callback_func)
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player.format = AL_FORMAT_STEREO16;
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player.freq = snd_samplerate;
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I_OAL_SetGain(1.0f);
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StartPlayer();
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I_OAL_PlaySong(NULL, false);
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}
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