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parent
a59843fcfc
commit
a58fa465f6
@ -48,13 +48,13 @@
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#include "z_zone.h"
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#include "z_zone.h"
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boolean direct_vertical_aiming, default_direct_vertical_aiming;
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boolean direct_vertical_aiming, default_direct_vertical_aiming;
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int max_pitch_angle = 32 * ANG1;
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int max_pitch_angle = 32 * ANG1, default_max_pitch_angle;
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void P_UpdateDirectVerticalAiming(void)
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void P_UpdateDirectVerticalAiming(void)
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{
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{
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direct_vertical_aiming = (CRITICAL(default_direct_vertical_aiming) &&
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direct_vertical_aiming = (CRITICAL(default_direct_vertical_aiming) &&
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(mouselook || padlook));
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(mouselook || padlook));
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max_pitch_angle = direct_vertical_aiming ? ANG45 : 32 * ANG1;
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max_pitch_angle = default_max_pitch_angle * ANG1;
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}
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}
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//
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//
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@ -420,7 +420,7 @@ extern int iquehead;
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extern int iquetail;
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extern int iquetail;
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extern boolean direct_vertical_aiming, default_direct_vertical_aiming;
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extern boolean direct_vertical_aiming, default_direct_vertical_aiming;
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extern int max_pitch_angle;
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extern int max_pitch_angle, default_max_pitch_angle;
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void P_UpdateDirectVerticalAiming(void);
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void P_UpdateDirectVerticalAiming(void);
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extern boolean checksight12;
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extern boolean checksight12;
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@ -1034,6 +1034,7 @@ void R_BindRenderVariables(void)
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BIND_BOOL(flashing_hom, true, "Enable flashing of the HOM indicator");
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BIND_BOOL(flashing_hom, true, "Enable flashing of the HOM indicator");
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M_BindNum("screenblocks", &screenblocks, NULL, 10, 3,
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M_BindNum("screenblocks", &screenblocks, NULL, 10, 3,
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UL, ss_stat, wad_no, "Size of game-world screen");
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UL, ss_stat, wad_no, "Size of game-world screen");
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BIND_NUM(default_max_pitch_angle, 32, 30, 60, "Maximum view pitch angle");
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M_BindBool("translucency", &translucency, NULL, true, ss_gen, wad_yes,
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M_BindBool("translucency", &translucency, NULL, true, ss_gen, wad_yes,
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"Translucency for some things");
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"Translucency for some things");
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