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init graphics (WIDESCREENDELTA) before HUD widgets
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@ -2357,6 +2357,9 @@ void D_DoomMain(void)
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startloadgame = atoi(myargv[slot]);
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}
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// [FG] init graphics (WIDESCREENDELTA) before HUD widgets
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I_InitGraphics();
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if (startloadgame >= 0)
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{
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char *file;
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@ -2387,8 +2390,6 @@ void D_DoomMain(void)
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debugfile = fopen(filename,"w");
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}
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I_InitGraphics();
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main_loop_started = true;
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D_StartGameLoop();
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