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textscreen updates (#872)
* Resizable textscreen windows. * Increase the default window size to 800x600. * Correct aspect ratio in textscreen windows. * Remove aspect ratio correction.
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@ -2453,7 +2453,7 @@ default_t defaults[] = {
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{
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{
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"window_width",
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"window_width",
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(config_t *) &window_width, NULL,
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(config_t *) &window_width, NULL,
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{640}, {0, UL}, number, ss_none, wad_no,
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{800}, {0, UL}, number, ss_none, wad_no,
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"window width"
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"window width"
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},
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},
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@ -2461,7 +2461,7 @@ default_t defaults[] = {
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{
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{
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"window_height",
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"window_height",
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(config_t *) &window_height, NULL,
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(config_t *) &window_height, NULL,
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{480}, {0, UL}, number, ss_none, wad_no,
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{600}, {0, UL}, number, ss_none, wad_no,
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"window height"
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"window height"
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},
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},
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@ -262,9 +262,24 @@ int TXT_Init(void)
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if (TXT_SDLWindow == NULL)
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if (TXT_SDLWindow == NULL)
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{
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{
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int w, h;
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if (font == &normal_font || font == &highdpi_font)
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{
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w = 3 * screen_image_w / 2;
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h = 3 * screen_image_h / 2;
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}
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else
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{
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w = screen_image_w;
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h = screen_image_h;
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}
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flags |= SDL_WINDOW_RESIZABLE;
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TXT_SDLWindow = SDL_CreateWindow("",
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TXT_SDLWindow = SDL_CreateWindow("",
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SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
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screen_image_w, screen_image_h, flags);
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w, h, flags);
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SDL_SetWindowMinimumSize(TXT_SDLWindow, screen_image_w, screen_image_h);
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}
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}
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if (TXT_SDLWindow == NULL)
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if (TXT_SDLWindow == NULL)
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@ -431,9 +446,6 @@ static int LimitToRange(int val, int min, int max)
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static void GetDestRect(SDL_Rect *rect)
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static void GetDestRect(SDL_Rect *rect)
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{
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{
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int w, h;
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SDL_GetRendererOutputSize(renderer, &w, &h);
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// Set x and y to 0 due to SDL auto-centering.
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// Set x and y to 0 due to SDL auto-centering.
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rect->x = 0;
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rect->x = 0;
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rect->y = 0;
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rect->y = 0;
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