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parent
01fd98a9f0
commit
ae7b1403b5
@ -513,13 +513,13 @@ static void WI_drawEL(void)
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V_DrawPatch((ORIGWIDTH - SHORT(lpic->width))/2,
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y, lpic);
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}
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else
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// [FG] prevent crashes for levels without name graphics
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if (wbs->next >= 0 && wbs->next < num_lnames && lnames[wbs->next] != NULL)
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else if (wbs->next >= 0 && wbs->next < num_lnames && lnames[wbs->next] != NULL)
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{
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// draw level
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// haleyjd: corrected to use height of entering, not map name
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y += (5 * SHORT(entering->height)) / 4;
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if (SHORT(lnames[wbs->next]->height) < ORIGHEIGHT)
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y += (5 * SHORT(entering->height)) / 4;
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V_DrawPatch((ORIGWIDTH - SHORT(lnames[wbs->next]->width))/2,
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y, lnames[wbs->next]);
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