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add some more detailed licensing information for TimGM6mb.sf2 (from Debian)
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@ -602,8 +602,8 @@ void R_ProjectSprite (mobj_t* thing)
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// get light level
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if (thing->flags & MF_SHADOW)
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vis->colormap = NULL; // shadow draw
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else if (fixedcolormap)
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vis->mobjflags |= MF_TRANSLUCENT;
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if (fixedcolormap)
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vis->colormap = fixedcolormap; // fixed map
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else if (thing->frame & FF_FULLBRIGHT)
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vis->colormap = fullcolormap; // full bright // killough 3/20/98
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28
soundfonts/copyright
Normal file
28
soundfonts/copyright
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@ -0,0 +1,28 @@
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Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
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Upstream-Name: timgm6mb
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Source: https://github.com/musescore/musescore-old/commit/90c33ef9d87b3f5ff92efd3b07d89eb455fb1fef
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Files: TimGM6mb.sf2
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Copyright: 2004 Tim Brechbill <https://www.timbrechbill.com>
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2010 David Bolton <davidkbolton@gmail.com>
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License: GPL-2
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This package is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License version 2.
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.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>
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.
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On Debian systems, the complete text of the GNU General
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Public License version 2 can be found in "/usr/share/common-licenses/GPL-2".
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Comment:
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Thomas • Dec 6, 2009 - 16:51
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Tim came back to me with some more information about the soundfont: "I created
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some of the samples myself and all others are either public domain or fall
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under the terms of the GNU General Public License." For me this is enough to
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add his soundfont to the repository.
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<https://musescore.org/en/node/1463#comment-9168>
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