fix berserk auto switch

This commit is contained in:
Roman Fomin 2024-12-01 14:28:15 +07:00
parent bda6e9684f
commit b6cffcad06

View File

@ -478,7 +478,7 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher)
if (player->readyweapon != wp_fist)
if (!beta_emulation // killough 10/98: don't switch as much in -beta
|| player->readyweapon == wp_pistol)
player->pendingweapon = wp_fist;
player->nextweapon = player->pendingweapon = wp_fist;
sound = sfx_getpow;
break;