From bbb9e012934a368776cc5f7828575395587265c4 Mon Sep 17 00:00:00 2001 From: Roman Fomin Date: Tue, 19 Oct 2021 15:24:21 +0700 Subject: [PATCH] add forgotten codepointers to deh_bexptrs (#317) --- Source/d_deh.c | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/Source/d_deh.c b/Source/d_deh.c index a24af6ca..8aca9586 100644 --- a/Source/d_deh.c +++ b/Source/d_deh.c @@ -1387,6 +1387,10 @@ extern void A_PlaySound(); // killough 11/98 extern void A_RandomJump(); // killough 11/98 extern void A_LineEffect(); // killough 11/98 +extern void A_FireOldBFG(); // killough 7/19/98: classic BFG firing function +extern void A_BetaSkullAttack(); // killough 10/98: beta lost souls attacked different +extern void A_Stop(); + // [XA] New mbf21 codepointers extern void A_SpawnObject(); @@ -1513,6 +1517,10 @@ deh_bexptr deh_bexptrs[] = {A_RandomJump, "A_RandomJump"}, // killough 11/98 {A_LineEffect, "A_LineEffect"}, // killough 11/98 + {A_FireOldBFG, "A_FireOldBFG"}, // killough 7/19/98: classic BFG firing function + {A_BetaSkullAttack, "A_BetaSkullAttack"}, // killough 10/98: beta lost souls attacked different + {A_Stop, "A_Stop"}, + // [XA] New mbf21 codepointers {A_SpawnObject, "A_SpawnObject", 8}, {A_MonsterProjectile, "A_MonsterProjectile", 5},