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update changelog
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**New Features and Improvements**
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* Add direct aiming from Crispy Doom. More accurate vertical aiming (thanks to @ceski-1).
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* Optimizations for plane rendering, taken from Eternity Engine (thanks to @JNechaevsky).
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* Add `-dedicated`, `-uncapped` and `-nouncapped` command line parmeters (thanks to @loopfz).
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**Bug Fixes**
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* Avoid the `midiOutUnprepareHeader()` function in the Windows MIDI music module. This may fix rare crashes for some users.
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* Do not apply weapon centering in strict mode.
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* Fix pause for Fluidsynth v2.3.3.
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* Fix the rightmost column when rendering weapons with interpolation enabled (thanks to @MrAlaux).
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* Fix replacing the same string twice in Dehacked for music (PL2.wad MAP27 music track).
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