missed config binds

This commit is contained in:
Roman Fomin 2024-05-14 09:52:04 +07:00
parent 26ce44b216
commit bea9a7df72
2 changed files with 3 additions and 0 deletions

View File

@ -4679,6 +4679,7 @@ void G_BindCompVariables(void)
BIND_COMP(comp_floors, 0, "Use exactly Doom's floor motion behavior");
BIND_COMP(comp_model, 0, "Use exactly Doom's linedef trigger model");
BIND_COMP(comp_zerotags, 0, "Linedef effects work with sector tag = 0");
BIND_COMP(comp_soul, 0, "Lost souls bouncing");
BIND_COMP(comp_respawn, 0, "Creatures with no spawnpoint respawn at (0,0)");
BIND_COMP(comp_ledgeblock, 1, "Ledges block ground enemies");
BIND_COMP(comp_friendlyspawn, 1, "A_Spawn new thing inherits friendliness");

View File

@ -623,6 +623,8 @@ void M_BindInputVariables(void)
BIND_INPUT(input_quit, "Quit game");
BIND_INPUT(input_gamma, "Adjust screen brightness (gamma correction)");
BIND_INPUT(input_spy, "View from another player's vantage");
BIND_INPUT(input_zoomin, "Enlarge display");
BIND_INPUT(input_zoomout, "Reduce display");
BIND_INPUT(input_screenshot, "Take a screenshot");
BIND_INPUT(input_clean_screenshot, "Take a clean screenshot");
BIND_INPUT(input_pause, "Pause the game");