mirror of
https://github.com/fabiangreffrath/woof.git
synced 2025-09-24 04:29:34 -04:00
optionally use standard Doom font for widgets (#903)
* optionally use standard Doom font for widgets * reversed logic * pass pointer to font patch array pointer
This commit is contained in:
parent
4bc045981e
commit
c3377d49d7
28
src/hu_lib.c
28
src/hu_lib.c
@ -94,7 +94,7 @@ void HUlib_clearTextLine(hu_textline_t* t)
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// Returns nothing
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// Returns nothing
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//
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//
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void HUlib_initTextLine(hu_textline_t *t, int x, int y, patch_t **f, int sc,
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void HUlib_initTextLine(hu_textline_t *t, int x, int y, patch_t ***f, int sc,
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char *cr) //jff 2/16/98 add color range parameter
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char *cr) //jff 2/16/98 add color range parameter
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{
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{
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t->x = x;
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t->x = x;
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@ -135,6 +135,7 @@ void HUlib_addStringToTextLine(hu_textline_t *l, char *s)
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{
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{
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int w = 0;
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int w = 0;
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unsigned char c;
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unsigned char c;
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patch_t *const *const f = *l->f;
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while (*s)
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while (*s)
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{
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{
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@ -147,7 +148,7 @@ void HUlib_addStringToTextLine(hu_textline_t *l, char *s)
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continue;
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continue;
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}
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}
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else if (c != ' ' && c >= l->sc && c <= HU_FONTEND + 6)
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else if (c != ' ' && c >= l->sc && c <= HU_FONTEND + 6)
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w += SHORT(l->f[c - l->sc]->width);
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w += SHORT(f[c - l->sc]->width);
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else
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else
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w += 4;
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w += 4;
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@ -194,7 +195,8 @@ void HUlib_drawTextLine(hu_textline_t *l, boolean drawcursor)
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void HUlib_drawTextLineAligned(hu_textline_t *l, align_t align, boolean drawcursor)
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void HUlib_drawTextLineAligned(hu_textline_t *l, align_t align, boolean drawcursor)
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{
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{
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const int font_height = SHORT(l->f['A'-HU_FONTSTART]->height) + 1;
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patch_t *const *const f = *l->f;
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const int font_height = SHORT(f['A'-HU_FONTSTART]->height) + 1;
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if (l->width)
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if (l->width)
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{
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{
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@ -230,6 +232,7 @@ void HUlib_drawTextLineAt(hu_textline_t *l, int x, int y, boolean drawcursor)
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int i; // killough 1/18/98 -- support multiple lines
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int i; // killough 1/18/98 -- support multiple lines
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unsigned char c;
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unsigned char c;
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char *oc = l->cr; //jff 2/17/98 remember default color
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char *oc = l->cr; //jff 2/17/98 remember default color
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patch_t *const *const f = *l->f;
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// draw the new stuff
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// draw the new stuff
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for (i = 0; i < l->len; i++)
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for (i = 0; i < l->len; i++)
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@ -255,11 +258,11 @@ void HUlib_drawTextLineAt(hu_textline_t *l, int x, int y, boolean drawcursor)
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else
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else
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if (c != ' ' && c >= l->sc && c <= HU_FONTEND + 6)
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if (c != ' ' && c >= l->sc && c <= HU_FONTEND + 6)
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{
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{
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int w = SHORT(l->f[c - l->sc]->width);
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int w = SHORT(f[c - l->sc]->width);
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if (x+w > SCREENWIDTH)
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if (x+w > SCREENWIDTH)
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break;
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break;
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// killough 1/18/98 -- support multiple lines:
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// killough 1/18/98 -- support multiple lines:
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V_DrawPatchTranslated(x, y, FG, l->f[c - l->sc], l->cr);
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V_DrawPatchTranslated(x, y, FG, f[c - l->sc], l->cr);
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x += w;
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x += w;
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}
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}
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else
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else
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@ -271,8 +274,8 @@ void HUlib_drawTextLineAt(hu_textline_t *l, int x, int y, boolean drawcursor)
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// draw the cursor if requested
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// draw the cursor if requested
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// killough 1/18/98 -- support multiple lines
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// killough 1/18/98 -- support multiple lines
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if (drawcursor && x + SHORT(l->f['_' - l->sc]->width) <= SCREENWIDTH)
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if (drawcursor && x + SHORT(f['_' - l->sc]->width) <= SCREENWIDTH)
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V_DrawPatchDirect(x, y, FG, l->f['_' - l->sc]);
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V_DrawPatchDirect(x, y, FG, f['_' - l->sc]);
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}
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}
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//
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//
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@ -290,6 +293,7 @@ void HUlib_eraseTextLine(hu_textline_t* l)
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// killough 11/98: trick to shadow variables
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// killough 11/98: trick to shadow variables
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int x = viewwindowx, y = viewwindowy;
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int x = viewwindowx, y = viewwindowy;
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int viewwindowx = x >> hires, viewwindowy = y >> hires; // killough 11/98
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int viewwindowx = x >> hires, viewwindowy = y >> hires; // killough 11/98
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patch_t *const *const f = *l->f;
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// Only erases when NOT in automap and the screen is reduced,
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// Only erases when NOT in automap and the screen is reduced,
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// and the text must either need updating or refreshing
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// and the text must either need updating or refreshing
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@ -297,7 +301,7 @@ void HUlib_eraseTextLine(hu_textline_t* l)
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if (!automapactive && viewwindowx && l->needsupdate)
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if (!automapactive && viewwindowx && l->needsupdate)
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{
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{
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int yoffset, lh = SHORT(l->f['A'-HU_FONTSTART]->height) + 1;
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int yoffset, lh = SHORT(f['A'-HU_FONTSTART]->height) + 1;
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for (y=l->y,yoffset=y*SCREENWIDTH ; y<l->y+lh ; y++,yoffset+=SCREENWIDTH)
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for (y=l->y,yoffset=y*SCREENWIDTH ; y<l->y+lh ; y++,yoffset+=SCREENWIDTH)
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if (y < viewwindowy || y >= viewwindowy + scaledviewheight) // killough 11/98:
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if (y < viewwindowy || y >= viewwindowy + scaledviewheight) // killough 11/98:
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R_VideoErase(yoffset, SCREENWIDTH); // erase entire line
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R_VideoErase(yoffset, SCREENWIDTH); // erase entire line
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@ -331,7 +335,7 @@ void HUlib_eraseTextLine(hu_textline_t* l)
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//
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//
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//jff 2/16/98 add color range parameter
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//jff 2/16/98 add color range parameter
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void HUlib_initSText(hu_stext_t *s, int x, int y, int h, patch_t **font,
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void HUlib_initSText(hu_stext_t *s, int x, int y, int h, patch_t ***font,
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int startchar, char *cr, boolean *on)
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int startchar, char *cr, boolean *on)
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{
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{
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int i;
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int i;
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@ -341,7 +345,7 @@ void HUlib_initSText(hu_stext_t *s, int x, int y, int h, patch_t **font,
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s->laston = true;
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s->laston = true;
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s->cl = 0;
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s->cl = 0;
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for (i=0;i<h;i++)
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for (i=0;i<h;i++)
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HUlib_initTextLine(s->l+i, x, y - i*(SHORT(font[0]->height)+1),
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HUlib_initTextLine(s->l+i, x, y - i*(SHORT((*font[0])->height)+1),
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font, startchar, cr);
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font, startchar, cr);
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}
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}
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@ -445,7 +449,7 @@ void HUlib_eraseSText(hu_stext_t* s)
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// Returns nothing
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// Returns nothing
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//
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//
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void HUlib_initMText(hu_mtext_t *m, int x, int y, patch_t **font,
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void HUlib_initMText(hu_mtext_t *m, int x, int y, patch_t ***font,
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int startchar, char *cr, boolean *on)
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int startchar, char *cr, boolean *on)
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{
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{
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int i;
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int i;
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@ -575,7 +579,7 @@ void HUlib_eraseMText(hu_mtext_t *m)
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//
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//
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//jff 2/16/98 add color range parameter
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//jff 2/16/98 add color range parameter
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void HUlib_initIText(hu_itext_t *it, int x, int y, patch_t **font,
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void HUlib_initIText(hu_itext_t *it, int x, int y, patch_t ***font,
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int startchar, char *cr, boolean *on)
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int startchar, char *cr, boolean *on)
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{
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{
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it->lm = 0; // default left margin is start of text
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it->lm = 0; // default left margin is start of text
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10
src/hu_lib.h
10
src/hu_lib.h
@ -68,7 +68,7 @@ typedef struct
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int x;
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int x;
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int y;
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int y;
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patch_t** f; // font
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patch_t ***f; // font
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int sc; // start character
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int sc; // start character
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char *cr; //jff 2/16/52 output color range
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char *cr; //jff 2/16/52 output color range
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@ -155,7 +155,7 @@ void HUlib_initTextLine
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hu_textline_t *t,
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hu_textline_t *t,
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int x,
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int x,
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int y,
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int y,
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patch_t **f,
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patch_t ***f,
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int sc,
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int sc,
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char *cr //jff 2/16/98 add color range parameter
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char *cr //jff 2/16/98 add color range parameter
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);
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);
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@ -185,7 +185,7 @@ void HUlib_initSText
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int x,
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int x,
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int y,
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int y,
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int h,
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int h,
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patch_t** font,
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patch_t ***font,
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int startchar,
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int startchar,
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char *cr, //jff 2/16/98 add color range parameter
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char *cr, //jff 2/16/98 add color range parameter
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boolean* on );
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boolean* on );
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@ -208,7 +208,7 @@ void HUlib_initMText
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( hu_mtext_t *m,
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( hu_mtext_t *m,
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int x,
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int x,
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int y,
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int y,
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patch_t** font,
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patch_t ***font,
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int startchar,
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int startchar,
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char *cr,
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char *cr,
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boolean *on
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boolean *on
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@ -233,7 +233,7 @@ void HUlib_initIText
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( hu_itext_t* it,
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( hu_itext_t* it,
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int x,
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int x,
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int y,
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int y,
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patch_t** font,
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patch_t ***font,
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int startchar,
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int startchar,
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char *cr, //jff 2/16/98 add color range parameter
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char *cr, //jff 2/16/98 add color range parameter
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boolean* on );
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boolean* on );
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@ -103,8 +103,9 @@ char chat_char; // remove later.
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static player_t* plr;
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static player_t* plr;
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// font sets
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// font sets
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patch_t* hu_font[HU_FONTSIZE+6];
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static patch_t* hu_fontA[HU_FONTSIZE+6];
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static patch_t* hu_fontB[HU_FONTSIZE+6];
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static patch_t* hu_fontB[HU_FONTSIZE+6];
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patch_t **hu_font = hu_fontA;
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patch_t **hu_font2 = hu_fontB;
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patch_t **hu_font2 = hu_fontB;
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// widgets
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// widgets
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@ -548,22 +549,20 @@ void HU_Start(void)
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message_count = (message_timer * TICRATE) / 1000 + 1;
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message_count = (message_timer * TICRATE) / 1000 + 1;
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chat_count = (chat_msg_timer * TICRATE) / 1000 + 1;
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chat_count = (chat_msg_timer * TICRATE) / 1000 + 1;
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hu_font2 = hud_widget_font ? hu_fontB : hu_font;
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// [crispy] re-calculate WIDESCREENDELTA
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// [crispy] re-calculate WIDESCREENDELTA
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I_GetScreenDimensions();
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I_GetScreenDimensions();
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// create the message widget
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// create the message widget
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// messages to player in upper-left of screen
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// messages to player in upper-left of screen
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HUlib_initSText(&w_message, HU_MSGX, HU_MSGY, HU_MSGHEIGHT, hu_font,
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HUlib_initSText(&w_message, HU_MSGX, HU_MSGY, HU_MSGHEIGHT, &hu_font,
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HU_FONTSTART, colrngs[hudcolor_mesg], &message_on);
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HU_FONTSTART, colrngs[hudcolor_mesg], &message_on);
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// create the secret message widget
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// create the secret message widget
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HUlib_initSText(&w_secret, 0, (ORIGHEIGHT-ST_HEIGHT)/2, HU_MSGHEIGHT, hu_font,
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HUlib_initSText(&w_secret, 0, (ORIGHEIGHT-ST_HEIGHT)/2, HU_MSGHEIGHT, &hu_font,
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HU_FONTSTART, colrngs[CR_GOLD], &secret_on);
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HU_FONTSTART, colrngs[CR_GOLD], &secret_on);
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//jff 2/26/98 add the text refresh widget initialization
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//jff 2/26/98 add the text refresh widget initialization
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HUlib_initMText(&w_rtext, HU_MSGX, HU_MSGY, hu_font,
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HUlib_initMText(&w_rtext, HU_MSGX, HU_MSGY, &hu_font,
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HU_FONTSTART, colrngs[hudcolor_mesg], &message_list_on); // killough 11/98
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HU_FONTSTART, colrngs[hudcolor_mesg], &message_list_on); // killough 11/98
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// create the hud text refresh widget
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// create the hud text refresh widget
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@ -574,7 +573,7 @@ void HU_Start(void)
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}
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}
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// create the chat widget
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// create the chat widget
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HUlib_initIText(&w_chat, HU_INPUTX, HU_INPUTY, hu_font,
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HUlib_initIText(&w_chat, HU_INPUTX, HU_INPUTY, &hu_font,
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HU_FONTSTART, colrngs[hudcolor_chat], &chat_on);
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HU_FONTSTART, colrngs[hudcolor_chat], &chat_on);
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// create the inputbuffer widgets, one per player
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// create the inputbuffer widgets, one per player
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@ -586,33 +585,33 @@ void HU_Start(void)
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//jff 2/16/98 added some HUD widgets
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//jff 2/16/98 added some HUD widgets
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// create the map title widget - map title display in lower left of automap
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// create the map title widget - map title display in lower left of automap
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HUlib_initTextLine(&w_title, HU_TITLEX, HU_TITLEY, hu_font,
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HUlib_initTextLine(&w_title, HU_TITLEX, HU_TITLEY, &hu_font,
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HU_FONTSTART, colrngs[hudcolor_titl]);
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HU_FONTSTART, colrngs[hudcolor_titl]);
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// create the hud health widget
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// create the hud health widget
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HUlib_initTextLine(&w_health, 0, 0, hu_font2, HU_FONTSTART, colrngs[CR_GREEN]);
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HUlib_initTextLine(&w_health, 0, 0, &hu_font2, HU_FONTSTART, colrngs[CR_GREEN]);
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// create the hud armor widget
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// create the hud armor widget
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HUlib_initTextLine(&w_armor, 0, 0, hu_font2, HU_FONTSTART, colrngs[CR_GREEN]);
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HUlib_initTextLine(&w_armor, 0, 0, &hu_font2, HU_FONTSTART, colrngs[CR_GREEN]);
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// create the hud ammo widget
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// create the hud ammo widget
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HUlib_initTextLine(&w_ammo, 0, 0, hu_font2, HU_FONTSTART, colrngs[CR_GOLD]);
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HUlib_initTextLine(&w_ammo, 0, 0, &hu_font2, HU_FONTSTART, colrngs[CR_GOLD]);
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// create the hud weapons widget
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// create the hud weapons widget
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HUlib_initTextLine(&w_weapon, 0, 0, hu_font2, HU_FONTSTART, colrngs[CR_GRAY]);
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HUlib_initTextLine(&w_weapon, 0, 0, &hu_font2, HU_FONTSTART, colrngs[CR_GRAY]);
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// create the hud keys widget
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// create the hud keys widget
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HUlib_initTextLine(&w_keys, 0, 0, hu_font2, HU_FONTSTART, colrngs[CR_GRAY]);
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HUlib_initTextLine(&w_keys, 0, 0, &hu_font2, HU_FONTSTART, colrngs[CR_GRAY]);
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// create the hud monster/secret widget
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// create the hud monster/secret widget
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HUlib_initTextLine(&w_monsec, 0, 0, hu_font2, HU_FONTSTART, colrngs[CR_GRAY]);
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HUlib_initTextLine(&w_monsec, 0, 0, &hu_font2, HU_FONTSTART, colrngs[CR_GRAY]);
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HUlib_initTextLine(&w_sttime, 0, 0, hu_font2, HU_FONTSTART, colrngs[CR_GRAY]);
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HUlib_initTextLine(&w_sttime, 0, 0, &hu_font2, HU_FONTSTART, colrngs[CR_GRAY]);
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// create the automaps coordinate widget
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// create the automaps coordinate widget
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HUlib_initTextLine(&w_coord, 0, 0, hu_font2, HU_FONTSTART, colrngs[hudcolor_xyco]);
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HUlib_initTextLine(&w_coord, 0, 0, &hu_font2, HU_FONTSTART, colrngs[hudcolor_xyco]);
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HUlib_initTextLine(&w_fps, 0, 0, hu_font2, HU_FONTSTART, colrngs[hudcolor_xyco]);
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HUlib_initTextLine(&w_fps, 0, 0, &hu_font2, HU_FONTSTART, colrngs[hudcolor_xyco]);
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// initialize the automap's level title widget
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// initialize the automap's level title widget
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if (gamemapinfo && gamemapinfo->levelname)
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if (gamemapinfo && gamemapinfo->levelname)
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@ -1449,6 +1448,11 @@ void HU_Ticker(void)
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plr->powers[pw_invulnerability] & 8) ||
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plr->powers[pw_invulnerability] & 8) ||
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plr->cheats & CF_GODMODE;
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plr->cheats & CF_GODMODE;
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if ((automapactive && hud_widget_font == 1) || hud_widget_font == 2)
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hu_font2 = hu_font;
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else
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hu_font2 = hu_fontB;
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// killough 11/98: support counter for message list as well as regular msg
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// killough 11/98: support counter for message list as well as regular msg
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if (message_list_counter && !--message_list_counter)
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if (message_list_counter && !--message_list_counter)
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message_list_on = false;
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message_list_on = false;
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@ -38,7 +38,7 @@
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// Calculate # of glyphs in font.
|
// Calculate # of glyphs in font.
|
||||||
#define HU_FONTSIZE (HU_FONTEND - HU_FONTSTART + 1)
|
#define HU_FONTSIZE (HU_FONTEND - HU_FONTSTART + 1)
|
||||||
|
|
||||||
extern patch_t *hu_font[HU_FONTSIZE+6];
|
extern patch_t **hu_font;
|
||||||
|
|
||||||
#define HU_BROADCAST 5
|
#define HU_BROADCAST 5
|
||||||
|
|
||||||
|
11
src/m_menu.c
11
src/m_menu.c
@ -3345,6 +3345,10 @@ static void M_UpdateCrosshairItems (void)
|
|||||||
stat_settings2[stat2_xhairtcolor]);
|
stat_settings2[stat2_xhairtcolor]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static const char *show_widgets_strings[] = {
|
||||||
|
"OFF", "ON AUTOMAP", "ALWAYS", NULL
|
||||||
|
};
|
||||||
|
|
||||||
static const char *crosshair_target_str[] = {
|
static const char *crosshair_target_str[] = {
|
||||||
"OFF", "HIGHLIGHT", "HEALTH", NULL
|
"OFF", "HIGHLIGHT", "HEALTH", NULL
|
||||||
};
|
};
|
||||||
@ -3366,7 +3370,7 @@ setup_menu_t stat_settings2[] =
|
|||||||
{"EXTENDED HUD",S_SKIP|S_TITLE,m_null,M_X,M_Y+stat2_title2*M_SPC },
|
{"EXTENDED HUD",S_SKIP|S_TITLE,m_null,M_X,M_Y+stat2_title2*M_SPC },
|
||||||
|
|
||||||
{"PREFER CRISPY HUD OVER BOOM HUD" ,S_YESNO ,m_null,M_X,M_Y+stat2_crispyhud*M_SPC, {"crispy_hud"}},
|
{"PREFER CRISPY HUD OVER BOOM HUD" ,S_YESNO ,m_null,M_X,M_Y+stat2_crispyhud*M_SPC, {"crispy_hud"}},
|
||||||
{"DRAW HUD WIDGETS WITH SMALL FONT" ,S_YESNO,m_null,M_X,M_Y+stat2_hudfont*M_SPC, {"hud_widget_font"}},
|
{"USE STANDARD DOOM FONT FOR WIDGETS", S_CHOICE,m_null,M_X,M_Y+stat2_hudfont*M_SPC, {"hud_widget_font"}, 0, NULL, show_widgets_strings},
|
||||||
|
|
||||||
{"",S_SKIP,m_null,M_X,M_Y+stat2_stub2*M_SPC},
|
{"",S_SKIP,m_null,M_X,M_Y+stat2_stub2*M_SPC},
|
||||||
|
|
||||||
@ -3466,11 +3470,6 @@ static const char *overlay_strings[] = {
|
|||||||
"Off", "On", "Dark", NULL
|
"Off", "On", "Dark", NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
// [FG] show level statistics and level time widgets
|
|
||||||
static const char *show_widgets_strings[] = {
|
|
||||||
"Off", "On Automap", "Always", NULL
|
|
||||||
};
|
|
||||||
|
|
||||||
extern void AM_enableSmoothLines(void);
|
extern void AM_enableSmoothLines(void);
|
||||||
|
|
||||||
setup_menu_t auto_settings1[] = // 1st AutoMap Settings screen
|
setup_menu_t auto_settings1[] = // 1st AutoMap Settings screen
|
||||||
|
@ -2028,8 +2028,8 @@ default_t defaults[] = {
|
|||||||
{
|
{
|
||||||
"hud_widget_font",
|
"hud_widget_font",
|
||||||
(config_t *) &hud_widget_font, NULL,
|
(config_t *) &hud_widget_font, NULL,
|
||||||
{1}, {0,1}, number, ss_stat, wad_no,
|
{0}, {0,2}, number, ss_stat, wad_no,
|
||||||
"1 to draw HUD widgets in small font"
|
"use standard Doom font for widgets (1 = on Automap, 2 = always)"
|
||||||
},
|
},
|
||||||
|
|
||||||
{
|
{
|
||||||
|
Loading…
x
Reference in New Issue
Block a user