mirror of
https://github.com/fabiangreffrath/woof.git
synced 2025-09-22 11:22:18 -04:00
Apply free look toggle to current input type only (#1499)
* Apply free look toggle to current input type only * R_SetupMouselook --> R_SetupFreelook * M_UpdateMouseLook --> M_UpdateFreeLook * input_mouselook --> input_freelook
This commit is contained in:
parent
d9e54a97cd
commit
c3a424bf16
@ -41,8 +41,7 @@ enum
|
|||||||
input_prevweapon,
|
input_prevweapon,
|
||||||
input_nextweapon,
|
input_nextweapon,
|
||||||
|
|
||||||
input_mouselook,
|
input_freelook,
|
||||||
input_padlook,
|
|
||||||
|
|
||||||
input_weapon1,
|
input_weapon1,
|
||||||
input_weapon2,
|
input_weapon2,
|
||||||
|
27
src/m_menu.c
27
src/m_menu.c
@ -2814,7 +2814,7 @@ setup_menu_t keys_settings1[] = // Key Binding screen strings
|
|||||||
|
|
||||||
{"Toggles", S_SKIP|S_TITLE, m_null, KB_X, M_SPC},
|
{"Toggles", S_SKIP|S_TITLE, m_null, KB_X, M_SPC},
|
||||||
{"Autorun" , S_INPUT, m_scrn, KB_X, M_SPC, {0}, input_autorun},
|
{"Autorun" , S_INPUT, m_scrn, KB_X, M_SPC, {0}, input_autorun},
|
||||||
{"Free Look" , S_INPUT, m_scrn, KB_X, M_SPC, {0}, input_mouselook},
|
{"Free Look" , S_INPUT, m_scrn, KB_X, M_SPC, {0}, input_freelook},
|
||||||
{"Vertmouse" , S_INPUT, m_scrn, KB_X, M_SPC, {0}, input_novert},
|
{"Vertmouse" , S_INPUT, m_scrn, KB_X, M_SPC, {0}, input_novert},
|
||||||
|
|
||||||
MI_RESET,
|
MI_RESET,
|
||||||
@ -4172,7 +4172,7 @@ void M_ResetTimeScale(void)
|
|||||||
I_SetTimeScale(time_scale);
|
I_SetTimeScale(time_scale);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void M_UpdateMouseLook(void)
|
static void M_UpdateFreeLook(void)
|
||||||
{
|
{
|
||||||
P_UpdateDirectVerticalAiming();
|
P_UpdateDirectVerticalAiming();
|
||||||
|
|
||||||
@ -4226,7 +4226,7 @@ setup_menu_t gen_settings3[] = {
|
|||||||
{"Double-Click to \"Use\"", S_YESNO, m_null, CNTR_X, M_Y, {"dclick_use"}},
|
{"Double-Click to \"Use\"", S_YESNO, m_null, CNTR_X, M_Y, {"dclick_use"}},
|
||||||
|
|
||||||
{"Free Look", S_YESNO, m_null, CNTR_X, M_SPC,
|
{"Free Look", S_YESNO, m_null, CNTR_X, M_SPC,
|
||||||
{"mouselook"}, 0, M_UpdateMouseLook},
|
{"mouselook"}, 0, M_UpdateFreeLook},
|
||||||
|
|
||||||
// [FG] invert vertical axis
|
// [FG] invert vertical axis
|
||||||
{"Invert Look", S_YESNO, m_null, CNTR_X, M_SPC,
|
{"Invert Look", S_YESNO, m_null, CNTR_X, M_SPC,
|
||||||
@ -4260,7 +4260,7 @@ setup_menu_t gen_settings4[] = {
|
|||||||
{"joy_layout"}, 0, I_ResetController, str_layout},
|
{"joy_layout"}, 0, I_ResetController, str_layout},
|
||||||
|
|
||||||
{"Free Look", S_YESNO, m_null, CNTR_X, M_SPC,
|
{"Free Look", S_YESNO, m_null, CNTR_X, M_SPC,
|
||||||
{"padlook"}, 0, M_UpdateMouseLook},
|
{"padlook"}, 0, M_UpdateFreeLook},
|
||||||
|
|
||||||
{"Invert Look", S_YESNO, m_scrn, CNTR_X, M_SPC, {"joy_invert_look"}},
|
{"Invert Look", S_YESNO, m_scrn, CNTR_X, M_SPC, {"joy_invert_look"}},
|
||||||
|
|
||||||
@ -4918,7 +4918,7 @@ void M_DrawCredits(void) // killough 10/98: credit screen
|
|||||||
M_DrawScreenItems(cred_settings);
|
M_DrawScreenItems(cred_settings);
|
||||||
}
|
}
|
||||||
|
|
||||||
static boolean M_ShortcutResponder(void)
|
static boolean M_ShortcutResponder(const event_t *ev)
|
||||||
{
|
{
|
||||||
// If there is no active menu displayed...
|
// If there is no active menu displayed...
|
||||||
|
|
||||||
@ -4941,12 +4941,21 @@ static boolean M_ShortcutResponder(void)
|
|||||||
// return true; // [FG] don't let toggles eat keys
|
// return true; // [FG] don't let toggles eat keys
|
||||||
}
|
}
|
||||||
|
|
||||||
if (M_InputActivated(input_mouselook))
|
if (M_InputActivated(input_freelook))
|
||||||
{
|
{
|
||||||
mouselook = !mouselook;
|
if (ev->type == ev_joyb_down)
|
||||||
|
{
|
||||||
|
// Gamepad free look toggle only affects gamepad.
|
||||||
padlook = !padlook;
|
padlook = !padlook;
|
||||||
|
togglemsg("Gamepad Free Look %s", padlook ? "On" : "Off");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Keyboard or mouse free look toggle only affects mouse.
|
||||||
|
mouselook = !mouselook;
|
||||||
togglemsg("Free Look %s", mouselook ? "On" : "Off");
|
togglemsg("Free Look %s", mouselook ? "On" : "Off");
|
||||||
M_UpdateMouseLook();
|
}
|
||||||
|
M_UpdateFreeLook();
|
||||||
// return true; // [FG] don't let toggles eat keys
|
// return true; // [FG] don't let toggles eat keys
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -6383,7 +6392,7 @@ boolean M_Responder (event_t* ev)
|
|||||||
G_ScreenShot();
|
G_ScreenShot();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (M_ShortcutResponder())
|
if (M_ShortcutResponder(ev))
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -1159,11 +1159,11 @@ default_t defaults[] = {
|
|||||||
},
|
},
|
||||||
|
|
||||||
{
|
{
|
||||||
"input_mouselook",
|
"input_freelook",
|
||||||
NULL, NULL,
|
NULL, NULL,
|
||||||
{0}, {UL,UL}, input, ss_keys, wad_no,
|
{0}, {UL,UL}, input, ss_keys, wad_no,
|
||||||
"key to toggle mouselook",
|
"key to toggle free look",
|
||||||
input_mouselook, { {0, 0} }
|
input_freelook, { {0, 0} }
|
||||||
},
|
},
|
||||||
|
|
||||||
// [FG] reload current level / go to next level
|
// [FG] reload current level / go to next level
|
||||||
|
@ -472,7 +472,7 @@ void R_SmoothLight(void)
|
|||||||
|
|
||||||
static fixed_t viewpitch;
|
static fixed_t viewpitch;
|
||||||
|
|
||||||
static void R_SetupMouselook(void)
|
static void R_SetupFreelook(void)
|
||||||
{
|
{
|
||||||
fixed_t dy;
|
fixed_t dy;
|
||||||
int i;
|
int i;
|
||||||
@ -582,7 +582,7 @@ void R_ExecuteSetViewSize (void)
|
|||||||
|
|
||||||
R_InitTextureMapping();
|
R_InitTextureMapping();
|
||||||
|
|
||||||
R_SetupMouselook();
|
R_SetupFreelook();
|
||||||
|
|
||||||
// psprite scales
|
// psprite scales
|
||||||
pspritescale = FixedDiv(viewwidth_nonwide, SCREENWIDTH); // killough 11/98
|
pspritescale = FixedDiv(viewwidth_nonwide, SCREENWIDTH); // killough 11/98
|
||||||
@ -756,7 +756,7 @@ void R_SetupFrame (player_t *player)
|
|||||||
if (pitch != viewpitch)
|
if (pitch != viewpitch)
|
||||||
{
|
{
|
||||||
viewpitch = pitch;
|
viewpitch = pitch;
|
||||||
R_SetupMouselook();
|
R_SetupFreelook();
|
||||||
}
|
}
|
||||||
|
|
||||||
// 3-screen display mode.
|
// 3-screen display mode.
|
||||||
|
Loading…
x
Reference in New Issue
Block a user