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Fix a format string vulnerability
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70a0d74de2
commit
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@ -1276,7 +1276,7 @@ static void G_DoSaveGame(void)
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Z_CheckHeap();
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Z_CheckHeap();
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if (!M_WriteFile(name, savebuffer, length))
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if (!M_WriteFile(name, savebuffer, length))
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dprintf(errno ? strerror(errno) : "Could not save game: Error unknown");
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dprintf("%s", errno ? strerror(errno) : "Could not save game: Error unknown");
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else
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else
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players[consoleplayer].message = s_GGSAVED; // Ty 03/27/98 - externalized
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players[consoleplayer].message = s_GGSAVED; // Ty 03/27/98 - externalized
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@ -2399,7 +2399,7 @@ void M_ScreenShot (void)
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// players[consoleplayer].message = "screen shot"
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// players[consoleplayer].message = "screen shot"
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// killough 10/98: print error message and change sound effect if error
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// killough 10/98: print error message and change sound effect if error
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S_StartSound(NULL, !success ? dprintf(errno ? strerror(errno) :
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S_StartSound(NULL, !success ? dprintf("%s", errno ? strerror(errno) :
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"Could not take screenshot"), sfx_oof :
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"Could not take screenshot"), sfx_oof :
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gamemode==commercial ? sfx_radio : sfx_tink);
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gamemode==commercial ? sfx_radio : sfx_tink);
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