release Woof! 6.3.0

This commit is contained in:
Fabian Greffrath 2021-07-30 08:15:48 +02:00
parent 78506a2139
commit ce75f09c6b
2 changed files with 4 additions and 1 deletions

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@ -8,7 +8,7 @@ set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
# 3.12 is needed for modern FindPython.
cmake_minimum_required(VERSION 3.12)
project("Woof"
VERSION 6.2.0
VERSION 6.3.0
DESCRIPTION "Woof! is a continuation of Lee Killough's Doom source port MBF targeted at modern systems."
HOMEPAGE_URL "https://github.com/fabiangreffrath/woof"
LANGUAGES C)

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@ -70,6 +70,7 @@ The following code changes have been introduced in Woof! relative to MBF or WinM
* Support for the MBF21 complevel has been added, originally spearheaded by DSDA-Doom (since Woof! 6.0.0).
* The colored blood feature has been ported over from PrBoom+ (since Woof! 6.0.0).
* The Automap overlay and rotate modes have been ported over from Crispy Doom (since Woof! 6.0.0).
* Randomly mirrored death animations have been ported over from Crispy Doom (since Woof! 6.3.0).
## Input
@ -238,6 +239,8 @@ Much like a native Windows build, you do not need to download any dependencies.
Feature release, enhancing and completing the DEHEXTRA implementation and fixing a severe bug in savegame restoring code.
* 6.2.0 (Jul 08, 2021)
Minor release, adding optional low-pass filtering for sound effects and fixing some issues in the MBF21 implementation.
* 6.3.0 (Jul 30, 2021)
Minor release, adding randomly mirrored death animations and fixing SFX interpolation as well as some more minor issues in demo compatibility and UMAPINFO implementation.
# Contact