we don't need new macro

I'm confused about my own macros.
This commit is contained in:
Roman Fomin 2022-07-15 15:23:51 +07:00
parent 7856dac3bb
commit cf52753a1f
2 changed files with 1 additions and 3 deletions

View File

@ -245,7 +245,7 @@ void D_Display (void)
}
// save the current screen if about to wipe
if ((wipe = gamestate != wipegamestate) && NOTSTRICTMODE(screen_melt))
if ((wipe = gamestate != wipegamestate) && !STRICTMODE(screen_melt))
wipe_StartScreen(0, 0, SCREENWIDTH, SCREENHEIGHT);
if (gamestate == GS_LEVEL && gametic)

View File

@ -301,8 +301,6 @@ extern boolean strictmode, default_strictmode;
#define STRICTMODE(x) (strictmode ? 0 : (x))
#define NOTSTRICTMODE(x) (strictmode ? 1 : (x))
#define STRICTMODE_COMP(x) (strictmode ? comp[x] : default_comp[x])
#define STRICTMODE_VANILLA(x) (strictmode && demo_compatibility ? 0 : (x))