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rename max_instances back to parallel_sfx_limit and make configurable
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@ -2253,6 +2253,13 @@ default_t defaults[] = {
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"1 to play sounds in full length"
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},
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{
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"parallel_sfx_limit",
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(config_t *) ¶llel_sfx_limit, NULL,
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{3}, {1, MAX_CHANNELS}, number, ss_none, wad_no,
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"parallel same-sound limit"
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},
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// [FG] music backend
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{
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"midi_player",
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@ -250,7 +250,7 @@ static int S_CompareChannels(const void *arg_a, const void *arg_b)
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}
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// How many instances of the same sfx can be playing concurrently
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static const unsigned int max_instances = 3;
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int parallel_sfx_limit = 3;
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//
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// S_getChannel :
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@ -299,7 +299,7 @@ static int S_getChannel(const mobj_t *origin, sfxinfo_t *sfxinfo,
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// Limit the number of identical sounds playing at once
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if (channels[cnum].sfxinfo == sfxinfo)
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{
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if (++instances >= max_instances)
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if (++instances >= parallel_sfx_limit)
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{
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if (priority < channels[cnum].priority)
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{
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@ -80,6 +80,8 @@ typedef struct sfxinfo_struct {
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unsigned int alen; // length of converted sound pointed to by data
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} sfxinfo_t;
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extern int parallel_sfx_limit;
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//
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// MusicInfo struct.
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//
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