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https://github.com/fabiangreffrath/woof.git
synced 2025-09-22 11:22:18 -04:00
fix UMAPINFO episodes for nightmare skill, reformatting (#1358)
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parent
5adc01c272
commit
d58473b4af
59
src/m_menu.c
59
src/m_menu.c
@ -578,34 +578,36 @@ menu_t EpiDef =
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// This is for customized episode menus
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boolean EpiCustom;
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short EpiMenuMap[8] = { 1, 1, 1, 1, -1, -1, -1, -1 }, EpiMenuEpi[8] = { 1, 2, 3, 4, -1, -1, -1, -1 };
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static short EpiMenuMap[] = { 1, 1, 1, 1, -1, -1, -1, -1 };
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static short EpiMenuEpi[] = { 1, 2, 3, 4, -1, -1, -1, -1 };
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//
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// M_Episode
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//
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int epiChoice;
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static int epiChoice;
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void M_ClearEpisodes(void)
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{
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EpiDef.numitems = 0;
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NewDef.prevMenu = &MainDef;
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EpiDef.numitems = 0;
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NewDef.prevMenu = &MainDef;
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}
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void M_AddEpisode(const char *map, const char *gfx, const char *txt, const char *alpha)
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{
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if (!EpiCustom)
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{
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EpiCustom = true;
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NewDef.prevMenu = &EpiDef;
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if (gamemode == commercial)
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EpiDef.numitems = 0;
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}
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{
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int epi, mapnum;
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if (!EpiCustom)
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{
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EpiCustom = true;
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NewDef.prevMenu = &EpiDef;
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if (gamemode == commercial)
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EpiDef.numitems = 0;
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}
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if (EpiDef.numitems >= 8)
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return;
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return;
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G_ValidateMapName(map, &epi, &mapnum);
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EpiMenuEpi[EpiDef.numitems] = epi;
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EpiMenuMap[EpiDef.numitems] = mapnum;
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@ -614,15 +616,15 @@ void M_AddEpisode(const char *map, const char *gfx, const char *txt, const char
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EpisodeMenu[EpiDef.numitems].alttext = txt ? strdup(txt) : NULL;
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EpisodeMenu[EpiDef.numitems].alphaKey = alpha ? *alpha : 0;
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EpiDef.numitems++;
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}
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if (EpiDef.numitems <= 4)
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{
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EpiDef.y = 63;
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}
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else
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{
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EpiDef.y = 63 - (EpiDef.numitems - 4) * (LINEHEIGHT / 2);
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}
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if (EpiDef.numitems <= 4)
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{
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EpiDef.y = 63;
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}
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else
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{
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EpiDef.y = 63 - (EpiDef.numitems - 4) * (LINEHEIGHT / 2);
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}
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}
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@ -735,7 +737,11 @@ void M_VerifyNightmare(int ch)
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if (ch != 'y')
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return;
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G_DeferedInitNew(nightmare,epiChoice+1,1);
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if (!EpiCustom)
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G_DeferedInitNew(nightmare, epiChoice + 1, 1);
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else
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G_DeferedInitNew(nightmare, EpiMenuEpi[epiChoice], EpiMenuMap[epiChoice]);
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M_ClearMenus ();
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}
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@ -748,9 +754,10 @@ void M_ChooseSkill(int choice)
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}
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if (!EpiCustom)
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G_DeferedInitNew(choice,epiChoice+1,1);
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G_DeferedInitNew(choice, epiChoice + 1, 1);
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else
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G_DeferedInitNew(choice, EpiMenuEpi[epiChoice], EpiMenuMap[epiChoice]);
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M_ClearMenus ();
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}
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